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Blogs

Max Seidman's Blog

Max Seidman is a game designer at the Tiltfactor game design and research laboratory operating out of Dartmouth College.  Max worked on the design team for published games POX: Save the People and Buffalo, as well as a host of as of yet unpublished games.  Tiltfactor believes that all games instill values in their players, but through psychological research and detailed design processes these values can be intentionally shaped and controlled for the good of the players.

Max Seidman's Comments

Comment In: How can games contain and convey values? [News - 04/26/2013 - 08:10]

As others have said, while ...

As others have said, while all values are culturally dependent, there are some values that span societies and are shared. These are collected in treaties, in bills of rights, in the UN charter, among other international documents. In addition to Critical Play, Flanagan and philosopher Helen Nissenbaum have the website ...

   

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