Latest News
spacer View All spacer
 
March 17, 2010
 
Stardock's Wardell Details Impulse Reactor Specifics
 
Microsoft, Nintendo Successfully Defend Controller Patent Allegations
 
IGN Lays Off Staff In 'Every Part Of The Company' [1]
spacer
Latest Features
spacer View All spacer
 
March 17, 2010
 
arrow Free To Play Games, Meet The Virtual IOU [13]
 
arrow NPD: Behind the Numbers, February 2010 [4]
 
arrow Your (Brief) Guide To GDC 2010 [4]
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
March 17, 2010
 
Nihilistic Software
Senior Console Graphics Programmer
 
Visceral Games
Animator - Dead Space 2
 
Nihilistic Software
Experienced Console Gameplay Programmer
 
Red 5 Studios
Technical Artist
 
Red 5 Studios
Senior Network/Server Programmer
 
Meteor Games, LLC
Lead QA
 
Meteor Games, LLC
Game Designer
 
Telltale Games
Web Producer
spacer
Blogs

Maxwell Jensen's Blog

Ever since I was a wee lad I've had an intense passion for tinkering and exploring with the artistic mediums of drawing and playing/creating games. I've received my Bachelors of Science in Game Design and am excited to see where my love for games and creating takes me.

-Maxwell Jensen
www.MaxwellJensen.com

Member Blogs

And You Thought Your Commute Home Was Rough...  Featured Blogs
Posted by Maxwell Jensen on Wed, 05 Aug 2009 02:11:00 EDT in Game Design
A freeware game design profile of PixelJam's sophisticated little Space Shooter, Gamma Bros.
Read More... | 0 Comments

The Top 10 Boss Fights! (Presented By An Aspiring Game Developer)  Featured Blogs
Posted by Maxwell Jensen on Sun, 02 Aug 2009 02:14:00 EDT in Game Design
Ah, the "boss", one of the most iconic of video game trademarks and from a designers perspective they stand as a crucial element in creating an immersive, challenging and rewarding experience for the player.
Read More... | 9 Comments

15 Years of Super Metroid (Update!)  Featured Blogs
Posted by Maxwell Jensen on Thu, 16 Apr 2009 06:16:00 EDT in Game Design
This Saturday will mark the 15th anniversary of Super Metroid's release back in 1994. This is my homage to the greatest game ever made... In my opinion, of course.
Read More... | 2 Comments

   

Maxwell Jensen's Comments

Comment In: The Top 10 Boss Fights! (Presented By An Aspiring Game Developer) [Blog - 08/02/2009 - 02:14]

Thanks Ian, I tried to ...

Thanks Ian, I tried to emphasis the importance of a well structured boss battle... And while there are probably a ton I wasn't able to include in the list I had a blast writing about the ten above... Good times As far as Super Metroid is concerned... Well, if you'd ...

Comment In: 15 Years of Super Metroid (Update!) [Blog - 04/16/2009 - 06:16]

Amen brother. ...

Amen brother.

Comment In: Summer group for students with special needs [Blog - 04/14/2009 - 12:28]

This is wonderful I'm not ...

This is wonderful I'm not a doctor but I'm someone who has grown up with video games my entire life. Now that I'm old enough I've really come to appreciate just how much video games have influenced me in very positive ways... Something I've always believed is that video games ...

Comment In: A small amount of mildly investigative journalism into the IGF 2009 judges. [Blog - 04/11/2009 - 07:47]

Interesting observation... Even if it ...

Interesting observation... Even if it seems a little hostile towards gaming journalists... At their core they are gamers ya know... Interesting non-the less. First off, it is a valid point to recognize the obvious 'journalistic influence' the panel of IGF judges hold over the event because this factor alone will ...

Comment In: Dungeons & Dragons' Arneson: The Lost Interview [News - 04/10/2009 - 12:32]

As a game designer the ...

As a game designer the methods created by Gygax and Arneson have become an invaluable resource. I've never played a game of D D in my life but the worn 1st edition Monster Manual I found in a used book store in grade school has become one of the greatest ...