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Michael G's Blog

 
 

Michael G's Comments

Comment In: [Blog - 02/09/2016 - 01:52]

Are you ever going to ...

Are you ever going to be looking at the iris These games offer plenty of options for that.

Comment In: [Feature - 06/08/2001 - 12:00]

The problem is that too ...

The problem is that too many claim the IP. Even 20th Century Fox say they own it despite selling Fox Interactive 12 years ago.

Comment In: [News - 10/30/2015 - 01:27]

As the others above have ...

As the others above have said, I 'll have to side with the ad blockers on this one. It 's the free market at work, make your adverts less obtrusive and there won 't be a demand to circumvent them. r nIt 's funny how people are only capitalists until ...

Comment In: [Blog - 10/27/2015 - 01:12]

Modular components, then. Otherwise, like ...

Modular components, then. Otherwise, like you said, it requires so much modification for each new project that it becomes bloated anyway.

Comment In: [News - 10/19/2015 - 04:10]

The thing they failed to ...

The thing they failed to understand and presumably still do is that modding is a community in and of itself. It doesn 't form around one game, so trying it on a new game will have precisely the same effect because it 's the same community. Imagine the furore that ...

Comment In: [Blog - 09/28/2015 - 01:25]

Fallout 3 may not be ...

Fallout 3 may not be the best example, since Bethesda focused more on developing a world that exists beyond your actions - much like GTA. New Vegas would be a better fit for what you 're suggesting since Obsidian placed more emphasis on emergent gameplay and less on story world.