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Blogs

Michael Hayes's Blog

Mike Hayes is an independent artist and programmer from New Jersey; a home-brew designer ardently looking to be a lead designer.

My first game as art director, Antipole, was released on January 21st, 2011 on the Xbox Indie Channel.

Member Blogs

Indie game experience
Posted by Michael Hayes on Mon, 30 Aug 2010 03:39:00 EDT in Design
Overview of a creative differences dispute over a game design
Read More... | 0 Comments

The Sandwich Factor
Posted by Michael Hayes on Tue, 23 Feb 2010 09:04:00 EST in Design
Thoughts on Title Screens
Read More... | 2 Comments

   

Michael Hayes's Comments

Comment In: The Myth of Replay Value [Blog - 10/06/2010 - 02:04]

The average gamer is in ...

The average gamer is in his 30's now. With a full time job and family, the question is: Do you even have time to finish this game once

Comment In: You can't "double-tap" a stick. [Blog - 08/29/2010 - 05:47]

Yes Thank you I've been ...

Yes Thank you I've been arguing this point for years. Thank you for making a complete and well-thought-out argument

Comment In: Q&A: Producer Talks Updating Marvel vs. Capcom For Modern Audiences [News - 08/25/2010 - 08:58]

I appreciate what they are ...

I appreciate what they are doing, but fighting games have a very high barrier to entry. It's just a fact of life. I remember spending an entire night explaining to my girlfriend how to do a fireball. I'd like to see more of these types of games, but I'd also ...

Comment In: Analysis: An M for Mature [News - 08/20/2010 - 08:55]

Interesting. This definitely makes one ...

Interesting. This definitely makes one think. If nothing else, this is a good article because it puts focus on maturity of thinking instead of maturity of images. The later was always nothing more than euphemism for 'unsettling ideas'.

Comment In: Nintendo Announces New Nintendo 3DS Portable System [News - 03/23/2010 - 03:57]

3D is a nice snuggley ...

3D is a nice snuggley blanket that will protect me from emulators. That being said, I am excited for this. The DS is my fav system to play and develop for, so I can't wait.

Comment In: The Philosophy of The Wind Waker - Part Two [Blog - 03/14/2010 - 03:34]

I don't know about this ...

I don't know about this one. I, too, believe Windwaker is and underrated masterpiece, but what we have here is a review seems to be listing the character dialogue from the game, and not speaking of the game itself. It's like talking about the props from a Hitchcock movie and ...

[More Michael Hayes Comments]   

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