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November 21, 2009
 
Video Game Watchdog National Institute On Media And The Family Shutting Down [10]
 
Modern Warfare 2 Infinity Ward's 'Most Successful PC Version' Yet [12]
 
New Tech, Design Details Of Project Natal To Emerge At Gamefest In February
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November 21, 2009
 
arrow Upping The Craft: Susan O'Connor On Games Writing [6]
 
arrow Small Developers: Minimizing Risks in Large Productions - Part II [6]
 
arrow iPhone Piracy: The Inside Story [48]
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November 21, 2009
 
Sucker Punch Productions
Character Artist
 
Sucker Punch Productions
3D Environment Artist
 
Sucker Punch Productions
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Sucker Punch Productions
Texture Artist
 
Sony Online Entertainment
Brand Manager
 
Monolith Productions
Sr. Software Engineer, Engine - Monolith Productions - #113767
 
Crystal Dynamics
Sr. Level Designer
 
Gargantuan Studios
Lead World Designer
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Blogs

Michiel Hendriks's Blog

Michiel Hendriks's Comments

Comment In: IGDA Forum: Asking 'Why' Will Keep Games Out Of The Ghetto, Says Hecker [News - 11/13/2009 - 01:10]

@Chris Remo they have the ...

@Chris Remo they have the potential to be a major entertainment form in the sense that books, films, and music are How is that not saying that games should be more like books or films Anyway, considering video games are barely 50 years old. Movies are at least twice as ...

Comment In: EA's Hilleman: Biz Shift Means No New Consoles For A While [News - 08/28/2009 - 06:20]

Innovation is highly overrated. First ...

Innovation is highly overrated. First of all, it's an entertainment business, not an innovation business. Products should be entertaining. Besides, usually innovative products are not really good. It's the followup product, which uses the previously innovative part, which might be good. Also, just because something isn't innovative doesn't mean it's ...

Comment In: Playcast Media Launches Console-Free Games-On-Demand Service For Cable Television [News - 07/20/2009 - 08:27]

removing the need for in-home ...

removing the need for in-home for ... physical software lol, didn't know that even existed

Comment In: Bethesda Parent ZeniMax Acquires id Software [News - 06/24/2009 - 08:50]

This could be interesting. I ...

This could be interesting. I haven't played a Bethesda game I haven't like/enjoyed, but I also haven't played a Bethesda game that wasn't riddled with bugs. I'm hoping Bethesda will benefit from the tech side of id Software. I don't know what I could expect from id Software from this ...

Comment In: Report: Capcom's MT Framework 2.0 Designed With External Use In Mind [News - 06/17/2009 - 10:45]

Epic also gives Japanese and ...

Epic also gives Japanese and Korean and Chinese support. Of course it's not a direct Japanese channel to the engine devs, but it is support.

Comment In: Interview: The Return Of... StarForce? [News - 06/16/2009 - 05:25]

I never had any major ...

I never had any major issues with StarForce. Well... except that games took ages just to start, and I often had to reboot my system because it didn't want to authenticate a 2nd time after system boot. It also happened a few times that my DVD player revered back to ...

[More Michiel Hendriks Comments]