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April 18, 2014
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Mike Griffin's Blog

 

Writer/consultant with 15 years of published work; including GameFan, Gamers' Republic, Play, Electronic Gaming Monthly, official strategy guides, Gamasutra (!), and direct input on numerous hit software titles across several platforms.

 

Mike Griffin's Comments

Comment In: [News - 04/16/2014 - 06:54]

I think they mentioned by ...

I think they mentioned by May for significantly improving the PS4 's production/in store stock availability, in all regions. r nObviously the demand is there, so they need to step up. r n r nWouldn 't be a bad idea to seriously ramp up PS4 Camera production and availability, and ...

Comment In: [News - 04/16/2014 - 04:28]

Kinda ' weird to receive ...

Kinda ' weird to receive a donation level as a prize. r n r nI realize you 'earn ' the prize through your winning work, but doesn 't it compromise the perceived 'value ' of a Kickstarter donation tier when the person taking KS money is handing out pledge tiers ...

Comment In: [News - 04/15/2014 - 10:33]

As a kid I used ...

As a kid I used to leave Rygar for NES on overnight with a NES Advantage controller on rapid fire, in a particular spot very early in the game, with the attack button held down by something heavy. r n r nIt was the perfect spot to attack endless waves ...

Comment In: [News - 04/14/2014 - 11:30]

CCP should accept a good ...

CCP should accept a good offer on the game and/or the game assets, and sell it away. r n r nPerhaps another team could pick it up and run with it, maybe even as an altered non-MMO experience. 8 years worth of planning and production may provide some excellent source ...

Comment In: [Blog - 04/08/2014 - 05:46]

Across this transitional phase and ...

Across this transitional phase and VR flirtations with the living room, it may eventually yield a hyper positional room - something akin to intelligently installing a proper 7.1 sound system. In VR 's case, we would see cameras or capture units professionally wired and installed front, back, to both sides ...

Comment In: [Blog - 04/10/2014 - 08:16]

I 've been design consulting ...

I 've been design consulting on a game called Bot Colony, which I believe will eventually become a fun and useful ESL tool for helping to teach conversational English. The team is working to prepare the game 's first couple of episodes for Steam Early Access this month, and that ...