Mike Hanson's Blog
One man indie games developer - Just starting out. Learning and sharing as I go.
One man game creator Mike Hanson breaks down a bit of the process behind his sound and music.
Psychotic Psoftware's Mike Hanson, the one-man developer of Power-Up introduces a new experimental platformer and goes into a little detail on how it came about.
Mike Hanson talks boss attack patterns in the 3rd and final part of his post on Power-Up's enemy AI.
With PowerUp's imminent XBLIG release this Friday 13th, Psychotic Psoftware's Mike Hanson continues to report back on his enemy design discoveries while producing his one man SHMUP.
Nearing the end of his first indie game "PowerUp", Psychotic Psoftware's Mike Hanson looks back at his first steps into shooter AI.
Nearing the end of his Kickstarter campaign, Psychotic Psoftware's Mike Hanson talks about his crowdfunding experiences.
Mike Hanson's Comments
[Blog - 09/09/2013 - 01:16]
Thanks Tillman. Glad you enjoyed ...
Thanks Tillman. Glad you enjoyed it. Just dealing with the Xbox release of the game and the subsequent Kickstarter commitments before I move onto the PC version. I should hopefully have the final part of this blog out with its release in late November / early December-ish. r nm
[Blog - 02/26/2013 - 03:43]
[Blog - 01/29/2013 - 05:25]
Steve Amazing. That video of ...
Steve Amazing. That video of your early work leading up to OCD was awesome. I especially loves that charging chicken and the story in the dark forest. Brilliant. Oh, and that shooter looked like it migh tjust have come from a similar starting point as Power Up did. r n ...
[Blog - 01/22/2013 - 01:10]
Hi Jake. r n r ...
Hi Jake. r n r nAs a relatively new developer making something for xbox live but considering a PC version too, this was a really interesting piece to me. r nI wonder, have you done, or would you consider doing a similar piece on the pros and cons of various ...
[Blog - 01/22/2013 - 02:54]
Absolutely I 'm hearing great ...
Absolutely I 'm hearing great things about these circles and I 'll be having a look into them for my later games. Thanks very much for the tips, they 're much appreciated.