I love playing and making games and have for the 30 years I've been on this planet.
Primarily work with C++, SDL and OpenGL
Also make music.
Blah blah blah.
Taking a look at what made Streets of Rage so great.
How Social Media and its users can affect and effect your sales. A Historical tale on the gaming press and media.
A look at what I've enjoyed this year (alpha and other) from a gamer, and programmer/musician's perspective.
Trying to break down the criticism of what gaming media currently does and the various roles in it.
[News - 10/03/2016 - 01:50]
[News - 09/23/2016 - 07:16]
What further muddies the water ...
What further muddies the water is if the entire team of devs, artists etc employed by say Insomniac agree with the decision or if it was put to a vote or if it was just the person in control making the call. r n r nI 'd imagine the larger ...
[Blog - 06/28/2016 - 02:07]
At the end of the ...
At the end of the day though your average consumer just wants the lowest price which resellers offer. Unless devs or a platform comes up with someway to say pricematch it legit, it will always be a thriving market.
[News - 06/01/2016 - 03:16]
Can attest to that, I ...
Can attest to that, I have all these ultra realistic looking titles yet spend more time in games like Doom or even making maps for it, or on my C64, NES, etc. Sometimes it feels like gameplay is sacrificed for making things more photo realistic.
[News - 05/27/2016 - 06:39]
It 's a shame they ...
It 's a shame they went with Nosgoth also getting it 's plug pulled at the end of this month instead of this title.
[News - 05/20/2016 - 01:39]
Yea I can see it ...
Yea I can see it from the business standpoint, but from a development standpoint I can 't imagine it 's going to make things easier. It 's why I appreciate things like Vulkan so much.