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Mike Higbee's Blog


I love playing and making games and have for the 30 years I've been on this planet.

Primarily work with C++, SDL and OpenGL

Also make music.

Blah blah blah.


Member Blogs

How Social Media and its users can affect and effect your sales. A Historical tale on the gaming press and media.

Posted by Mike Higbee on Mon, 05 Jan 2015 01:17:00 EST in Design, Console/PC, Indie
A look at what I've enjoyed this year (alpha and other) from a gamer, and programmer/musician's perspective.

Posted by Mike Higbee on Sat, 13 Sep 2014 04:01:00 EDT in Business/Marketing, Console/PC, Serious, Indie, Social/Online
Trying to break down the criticism of what gaming media currently does and the various roles in it.

Mike Higbee's Comments

Comment In: [Blog - 08/18/2015 - 02:28]

Gawker and The Verge always ...

Gawker and The Verge always post clickbait like a lot of the articles above where they never reach out to people who declare themselves pro-GG, or edit segments they do air. r nI also find it rather odd that the author of this article didn 't disclose that he supports ...

Comment In: [News - 08/17/2015 - 03:54]

But I thought women were ...

But I thought women were 50 of the market....

Comment In: [Blog - 08/14/2015 - 01:58]

The title had me about ...

The title had me about to just respond madly, but I read it. Great write up.

Comment In: [News - 06/16/2015 - 11:12]

Actually fortunately with the XIM4 ...

Actually fortunately with the XIM4 you can use your fightstick have a 360 one myself on the XB1, PS3, and PS4 without needing to do any mods, on top of PC support.

Comment In: [Blog - 06/04/2015 - 04:56]

There 's a case I ...

There 's a case I haven 't really seen in comments yet when your system technically meets minimum requirements, but it runs sub par or not at all. This is part of the reason for piracy since there is a lack of demos to just see if your rig will ...

Comment In: [News - 06/05/2015 - 09:02]

Don 't have anything personally ...

Don 't have anything personally tied up through them but a bunch of games bought through them. Hoping for consumers this doesn 't go the way of say Indievania where you had to contact individual devs for continued updates etc for things you purchased. iirc the titles are all DRM ...