I love playing and making games and have for the 30 years I've been on this planet.
Primarily work with C++, SDL and OpenGL
Also make music.
Blah blah blah.
Taking a look at what made Streets of Rage so great.
How Social Media and its users can affect and effect your sales. A Historical tale on the gaming press and media.
A look at what I've enjoyed this year (alpha and other) from a gamer, and programmer/musician's perspective.
Trying to break down the criticism of what gaming media currently does and the various roles in it.
[Blog - 02/16/2017 - 09:25]
[News - 02/17/2017 - 04:51]
Agree completely, but cost wise ...
Agree completely, but cost wise I understand where text is way easier than voice acting everything. r n r nOne of the examples I 'd give for that is Dwarf Fortress ' complete history generation and stories that exist through procedural generation or even all the random things that happen ...
[News - 02/17/2017 - 03:59]
I 'm with you on ...
I 'm with you on the price bit for some as they tend to lack replay value and when it costs more than a movie etc...
[News - 02/14/2017 - 11:38]
Well he still has Revelmode ...
Well he still has Revelmode which no longer has any ties to Maker, so he still owns his brand, got out of a contract with Disney and is free to pursue other ventures. r n r nI don 't see how this hurts him especially since its not like his ...
[Blog - 02/07/2017 - 10:21]
@Tristan the engaged point seems ...
@Tristan the engaged point seems perfect, or rather engaged and engrossed. r n r nThere are definitely times in all mediums be it gaming or other you 're not having fun, but so invested in a situation engaged with a character or engrossed in the whole situation you become one ...
[News - 02/07/2017 - 07:45]
Last I heard he was ...
Last I heard he was auctioning off the workstations on his ebay including the Turok source code one unmodified besides taking away root passwords.