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Blogs

Mike Kasprzak's Blog

Winner of cars. Game industry vet with more than a decade of experience. Many console and mobile games to his name. Possibly Batman.

"The Man" behind independent game developer Sykhronics Entertainment. Developer of the Independent Games Festival 2009 "Best Mobile Game" finalist and Intel Atom Developer Challenge "Elegance in Design" Winner Smiles, as well as the Slamdance 2006 "Casual Game" finalist and Underdogs "Top Dog" PuffBOMB.

Currently working on "Alone, The".

Mike runs the Ludum Dare 48 hour game development and prototyping event with some awesome people, and used to write for independent games website Game Tunnel.

Mike's inane ramblings can be found at his blog TooNormal.

Member Blogs

Ludum Dare's October Challenge 2011  Featured Blogs
Posted by Mike Kasprzak on Thu, 29 Sep 2011 02:14:00 EDT in Business, Indie
Ludum Dare challenges you to finish a game this October, publish it, and earn $1.
Read More... | 3 Comments

The October Challenge  Featured Blogs
Posted by Mike Kasprzak on Thu, 23 Sep 2010 02:53:00 EDT in Business
Hi. I run Ludum Dare, and this October, I want you to make a game AND sell 1 copy.
Read More... | 6 Comments

Ludum Dare 15 Was Huge-er!  Featured Blogs
Posted by Mike Kasprzak on Mon, 31 Aug 2009 10:45:00 EDT in
This past August 28th to 30th weekend, game makers from around the world came together to produce 144 games in 48 hours, from the comfort of their own homes.
Read More... | 1 Comments

   

Mike Kasprzak's Comments

Comment In: GDC 2012 to host special Indie Game: The Movie screening, panel [News - 01/30/2012 - 04:17]

Great ...

Great

Comment In: Gamasutra takes anti-SOPA stance [News - 01/17/2012 - 05:19]

This page isn't long enough. ...

This page isn't long enough.

Comment In: Layoffs hit id Software [News - 01/10/2012 - 04:29]

@Jose Talbot: You like to ...

@Jose Talbot: You like to start fights I see. Some of us like to joke about the ironic sides of our industry. If nobody says anything, it doesn't get heard. Nothing changes if nothing is questioned.

Comment In: The best defense against copycat games? Innovate! [News - 01/05/2012 - 12:52]

Innovate ... and get to ...

Innovate ... and get to the iOS market first.

Comment In: EA CFO Touts Origin's Advantage Over Valve's Steam [News - 11/10/2011 - 09:59]

It's like he thinks EA ...

It's like he thinks EA games are better than other games.

Comment In: Apple Most Influential Company To Video Game Executives, Says Survey [News - 11/03/2011 - 06:11]

Certainly not over some long ...

Certainly not over some long period, but right now today it's definitely Apple. What is important now is what defines tomorrow.

[More Mike Kasprzak Comments]   

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