Michael Kasprzak's Blog
Winner of cars. Game industry vet with more than a decade of experience. Many console and mobile games to his name. Possibly Batman.
"The Man" behind independent game developer Sykhronics Entertainment. Developer of the Independent Games Festival 2009 "Best Mobile Game" finalist and Intel Atom Developer Challenge "Elegance in Design" Winner Smiles, as well as the Slamdance 2006 "Casual Game" finalist and Underdogs "Top Dog" PuffBOMB.
Mike runs the Ludum Dare 48 hour game development and prototyping event with some awesome people, and used to write for independent games website Game Tunnel.
Mike's inane ramblings can be found at his blog TooNormal.
Hey, so I saw you on TV yesterday and you were showing off some cool stuff.
Finish a game, take it to market, and earn $1 this October! Not your typical Game Jam.
Ludum Dare challenges you to finish a game this October, publish it, and earn $1.
Hi. I run Ludum Dare, and this October, I want you to make a game AND sell 1 copy.
This past August 28th to 30th weekend, game makers from around the world came together to produce 144 games in 48 hours, from the comfort of their own homes.
Michael Kasprzak's Comments
[News - 02/27/2015 - 01:19]
[News - 02/25/2015 - 02:12]
[News - 02/24/2015 - 02:38]
[Blog - 01/08/2015 - 03:01]
Yeah you 're right, the ...
Yeah you 're right, the numbers just don 't make a lot of sense. r n r nThat said, something has happened. My game, a game that I was pretty sure had zero chance of getting greenlit was. I added it on Day-1 of Greenlight, and it flatlined years ago. ...
[News - 01/08/2015 - 07:24]
This right here. I could ...
This right here. I could care less about what people have been saying about failure of Steam Machines. Fact is, you can now buy GOOD gaming PCs that are small and reasonably priced, like the Alpha and what GigaByte has been making. I have no love for my gargantuan gaming ...
[News - 10/29/2014 - 11:22]