Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
June 29, 2016
arrowPress Releases
June 29, 2016
PR Newswire
View All






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 

Mike Murray's Blog

 
 

Member Blogs

Posted by Mike Murray on Sun, 20 May 2012 07:56:00 EDT in Design, Indie
I talk about my first published game, Tile Crusher.



Mike Murray's Comments

Comment In: [Feature - 06/28/2010 - 03:20]

Has he been inducted into ...

Has he been inducted into the AIAS hall of fame If not, he needs to be.

Comment In: [Blog - 03/07/2016 - 02:37]

I think testers are necessary. ...

I think testers are necessary. Devs can 't do it, because they 're...biased Basically, they can 't do it because they know everything about the game and how it should work. But we know that the user will usually play the game in a way that 's unintended, and when ...

Comment In: [News - 01/27/2016 - 05:03]

Good. I 'm shocked that ...

Good. I 'm shocked that they even tried.

Comment In: [News - 12/10/2015 - 04:02]

I think VR will be ...

I think VR will be here to stay, but not as a tool for game dev. I think VR will have better applications outside of games.

Comment In: [News - 12/09/2015 - 10:30]

Konami 's actions are truly ...

Konami 's actions are truly shameful, and they deserve all the hate they get. Kojima was at the company for 30 years and he made them a ton of money. The disrespect is unreal.

Comment In: [News - 11/23/2015 - 02:55]

Pretty gutsy and admirable decision ...

Pretty gutsy and admirable decision to do this. Hopefully this won 't ruin the company, and they 're able to make another game.