Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
June 29, 2017
arrowPress Releases






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 
Video Interview: Vlambeer's Rami Ismail on Nuclear Throne
by Mike Rose on 10/15/13 12:36:00 pm   Expert Blogs   Featured Blogs

2 comments Share on Twitter Share on Facebook    RSS

The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.
The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.

 

In this first in what I'm hoping will be a weekly video series, I chatted to Rami Ismail of Vlambeer about the indie studio's new game Nuclear Throne.

Since this is my first crack at putting together a video interview series, I'm still testing out what works and what doesn't, which formats and themes to play around with, and which software to use. There are plenty of things I want to mess around with - sound levels, connection issues are obvious pointers from this first video - so please do let me know what you want to see in future videos, and I'll attempt to take all your comments onboard.


Related Jobs

Abrakam
Abrakam — Liege, Belgium
[06.29.17]

Mobile games KPI's expert
Abrakam
Abrakam — Liege, Belgium
[06.29.17]

Game designer
Abrakam
Abrakam — Liege, Belgium
[06.29.17]

Unity Developer
Square Enix Co., Ltd.
Square Enix Co., Ltd. — Tokyo, Japan
[06.28.17]

Experienced Game Developer





Loading Comments

loader image