Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
April 19, 2015
arrowPress Releases
April 19, 2015
PR Newswire
View All
View All     Submit Event






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 
Video Interview: How SpyParty plays around with human behavior
by Mike Rose on 10/25/13 08:57:00 am   Expert Blogs   Featured Blogs

The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.
The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.

 

In the latest Gamasutra video interview, editor Mike Rose discusses human behavior with SpyParty creator Chris Hecker, and how the subtle (and not so subtle) ways in which people interact with each other molded the game's design.

As with the previous video interview, let me know what you like and don't like about the video, and I will take comments on-board for future videos.


Related Jobs

PlayRaven
PlayRaven — Helsinki, Finland
[04.19.15]

Senior Game Designer
Limbic
Limbic — San Francisco, California, United States
[04.18.15]

Senior Game Designer
Deep Silver Volition
Deep Silver Volition — Champaign, Illinois, United States
[04.17.15]

Player Investment Systems Designer
Nordeus
Nordeus — Belgrade, Serbia
[04.16.15]

Lead System Game Designer





Loading Comments

loader image