Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
November 25, 2015
arrowPress Releases
November 25, 2015
PR Newswire
View All
View All     Submit Event

If you enjoy reading this site, you might also want to check out these UBM Tech sites:

Video Interview: How SpyParty plays around with human behavior
by Mike Rose on 10/25/13 08:57:00 am   Expert Blogs   Featured Blogs

The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.
The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.


In the latest Gamasutra video interview, editor Mike Rose discusses human behavior with SpyParty creator Chris Hecker, and how the subtle (and not so subtle) ways in which people interact with each other molded the game's design.

As with the previous video interview, let me know what you like and don't like about the video, and I will take comments on-board for future videos.

Related Jobs

Insomniac Games
Insomniac Games — Burbank , California, United States

Combat Designer - Insomniac Games
SEGA Networks (Demiurge Studios, Inc.)
SEGA Networks (Demiurge Studios, Inc.) — Cambridge, Massachusetts, United States

Game Designer
Next Games
Next Games — Helsinki, Finland

Senior Game Designer
Bigpoint GmbH
Bigpoint GmbH — Hamburg, Germany

Lead System Monetization Designer (m/f) - Hamburg - 3944

Loading Comments

loader image