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Video Interview: How Octodad went from student game to full release
by Mike Rose on 11/08/13 09:13:00 am   Editor Blog   Featured Blogs

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The following blog post, unless otherwise noted, was written by a member of Gamasutraís community.
The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.

 


In this week's Gamasutra video interview, editor Mike Rose talks to Young Horses' Phil Tibitoski about Octodad: The Dadliest Catch, and what made the team behind the game decide to expand on the original student vision.

Tibitoski discusses taking the original concept to a larger-scale, and how his team has been looking to make that it is a fun experience throughout, rather than being seen as a gimmick.


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