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Video Interview: Maia's take on the god game genre
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Video Interview: Maia's take on the god game genre
by Mike Rose on 12/16/13 06:59:00 am   Editor Blog   Featured Blogs

The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.
The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.

 

Gamasutra editor Mike Rose talks to Simon Roth, the developer behind Kickstarter-funded god game Maia. about releasing a very early alpha version of his game, and what the pros and cons of that approach are.

What happens when you take Dwarf Fortress, try to make it more accessible, and end up with a Dungeon Keeper styled god game? As it turns out, something a bit like Maia.


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