Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
August 1, 2014
arrowPress Releases
August 1, 2014
PR Newswire
View All
View All     Submit Event





If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 
Interview with Dan Pearce of 10 Second Ninja
by Mike Rose on 03/03/14 08:40:00 am   Editor Blog   Featured Blogs

The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.
The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.

 


Gamasutra's Mike Rose talks to UK developer Dan Pearce about his game 10 Second Ninja, BAFTA, the state of video game design at universities, and getting published by Mastertronic.


Related Jobs

Activision Publishing
Activision Publishing — Santa Monica, California, United States
[08.01.14]

Senior Online Programmer - Central Tech Online
Activision Publishing
Activision Publishing — Santa Monica, California, United States
[08.01.14]

Online Programmer - Central Tech Online
Raven Software / Activision
Raven Software / Activision — Santa Monica, California, United States
[08.01.14]

Technical Director - Central Tech Online
Vicarious Visions / Activision
Vicarious Visions / Activision — Albany, New York, United States
[08.01.14]

Environment Artist-Vicarious Visions






Comments



none
 
Comment: