Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
January 19, 2017
arrowPress Releases






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 
Interview with Dan Pearce of 10 Second Ninja
by Mike Rose on 03/03/14 08:40:00 am   Expert Blogs   Featured Blogs

The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.
The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.

 


Gamasutra's Mike Rose talks to UK developer Dan Pearce about his game 10 Second Ninja, BAFTA, the state of video game design at universities, and getting published by Mastertronic.


Related Jobs

Pixar Animation Studios
Pixar Animation Studios — Emeryville, California, United States
[01.19.17]

Animation Tools Software Engineer
Blue Isle Studios
Blue Isle Studios — Toronto, Ontario, Canada
[01.19.17]

Community Manager
PLAYSTUDIOS
PLAYSTUDIOS — Austin, Texas, United States
[01.19.17]

Sr Web Applications Engineer
PLAYSTUDIOS
PLAYSTUDIOS — Austin, Texas, United States
[01.19.17]

Game Server Engineer (Gameplay)





Loading Comments

loader image