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December 8, 2016
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Not a Hero: A chat with Roll7's John Ribbins
by Mike Rose on 04/29/14 10:43:00 am   Expert Blogs   Featured Blogs

The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.
The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.

 

After the success of OlliOlli on PS Vita, UK studio Roll7 is now working on PC and console ports of the skateboarding game, while simultaneously building side-scrolling cover shooter Not a Hero, and another secret project. Here, the studio's John Ribbins talks to Gamasutra's Mike Rose about how Not a Hero came about.


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