Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
October 24, 2014
arrowPress Releases
October 24, 2014
PR Newswire
View All
View All     Submit Event





If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 

Mike Stout's Blog

 
 

Mike Stout's Comments

Comment In: [Feature - 01/03/2012 - 04:55]

Oh yeah, you can totally ...

Oh yeah, you can totally shorten up your path to the end with bombs. I didn 't do that mainly because I felt that in those cases using the bomb was optional, and I was attempting to avoid the optional paths. r n r nIt would be really interesting, though, ...

Comment In: [Feature - 02/10/2012 - 04:00]

It seems to me like ...

It seems to me like there are at least two types of players who want different things. One type likes to FEEL smart, or powerful. The other wants to solve problems that require them to BE powerful or smart, or whatever. I've seen these groups over and over again in ...

Comment In: [Blog - 01/14/2012 - 05:44]

That was an amazing read, ...

That was an amazing read, Hugo, well done.

Comment In: [Feature - 09/15/2010 - 04:25]

Usually a boss' environment is ...

Usually a boss' environment is very specialized so that the boss can use all his attacks. In a lot of the fights I've done, he even uses the environment as a weapon. So I tend to think of the boss design and his environment design as the same problem and ...

Comment In: [Feature - 08/31/2010 - 03:20]

Great article. The concept of ...

Great article. The concept of anticipation - action - reaction is one that I always stress to people designing enemy attacks. It's critical. At Insomniac, when referring to enemy attacks we called them the pre-attack, attack, and post-attack phases, but they're exactly the same thing as what you're describing. The ...

Comment In: [Feature - 07/21/2010 - 04:35]

@Bart Absolutely. I haven't read ...

@Bart Absolutely. I haven't read Systemantics , but those are great words to describe that problem. Sometimes you can't solve a problem from the branches. You have to go back and check the roots.