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Nat Loh's Blog

 
 

Nat Loh's Comments

Comment In: [News - 03/28/2013 - 04:19]

what a cop-out. Partnering with ...

what a cop-out. Partnering with Yetizen in itself is a conflict of interest. They are like a matchmaker company partnering developers and startups with VC and Angel investors. As such, the VCs are their primary clients and they will be catering to them and their tastes thus scantily clad women ...

Comment In: [News - 04/19/2012 - 04:02]

are you suggesting it 's ...

are you suggesting it 's the publisher 's fault for not reducing the retail game prices They 've been at 60 since 2005, before the chart in the article shows its big dip which unironically corresponds to when our economy went to the toilet. And even if the publishers reduced ...

Comment In: [News - 03/12/2012 - 12:51]

Theatre is such a better ...

Theatre is such a better narrative form to emulate than film. It is interactive entertainment. I recall reading a story where on some nights, a normally dramatic play would be turned into a farcical comedy just because of the read the actors got from the audience. And speaking to Levine ...

Comment In: [News - 03/09/2012 - 03:26]

this was hands down the ...

this was hands down the best talk I attended at GDC And I went to Micro-talks and Lemarchand 's other talk which were also both excellent Watch it on GDC vault as a simple write up cannot do it justice. VandenBerghe invited attendees to look deeper into this as even ...

Comment In: [News - 02/24/2012 - 05:51]

can i post links here ...

can i post links here is Jaffe 's talk from DICE 2012 that this article references. I don 't think this short blurb fairly presents his point. http://youtu.be/Fj HstA1ob8 r n r nI think Jaffe 's point boils down to gameplay first. If you are a story first person, then ...

Comment In: [Blog - 09/30/2011 - 08:33]

You must have broke it. ...

You must have broke it. everyone breaks stuff now and then. just hope you don't have a manager or producer who goes bat- crazy any time it happens or that you didn't do it the day of a milestone submission.