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February 28, 2017
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Nate Moody's Blog

 

Nate Moody is an artist and illustrator, specializing in concept art and design in a variety of mediums. He also is a student of game design, and game production processes. Currently, he is looking to expand his range of experience within the game development field.

You can find samples of his artwork at www.natemoody.com

 

Nate Moody's Comments

Comment In: [Feature - 05/30/2014 - 02:00]

I never really had an ...

I never really had an issue with the blue shell myself: it became a new sort of meta challenge. Either you avoided being in 1st place, but strategically lagged enough behind in 2nd which, carries the risk of getting hit by other players with the rest of the Mario Kart ...

Comment In: [Blog - 05/22/2014 - 11:39]

Just commenting on something I ...

Just commenting on something I learned as an artist: Don 't destroy your work or composition with your signature. A signature is a good thing, but not at the expense of destroying the overall work. r n r nNothing wrong with making it noticeable, but if it 's that big ...

Comment In: [Blog - 04/25/2014 - 03:38]

Journey has been a rather ...

Journey has been a rather revealing sort of game, when it comes to personalities. It was always very meaningful when a player waited for me when I lagged behind... It was never necessary, and some didn 't bother, but those that did communicated something rather meaningful, without words. r n ...