Neil Schneider's Blog
Mr. Schneider is the Executive Director of The Immersive Technology Alliance (http://www.ita3D.com), the voice and industry body for immersive technologies such as vr, ar, stereoscopic 3D, gesture technology and more.
In addition to hosting quarterly meetings and working groups, the alliance also runs international industry-building events like Immersed and Immersed Europe.
Neil is also the founder of Meant to be Seen (mtbs3D.com). MTBS was the launch point of the Oculus Rift and marks the spot where Oculus founders John Carmack and Palmer Luckey first met. MTBS is also the home of the free open source Vireio Perception VR drivers and the GameGradeVR quality assurance mechanism.
As research for an upcoming consumer shopping guide, Neil Schneider secret shopped online and in person at multiple Best Buys, EB Games, and Microsoft Stores for the Sony PlayStation VR, Oculus Rift, and HTC Vive. This is what he discovered.
It's not you, it's me. Well, mostly you. Why the immersive technology industry needs to start seeing new people so the market can grow.
With so much attention on the early launches of the Oculus Rift and HTC Vive, the path to hundreds of millions of unit sales is being missed. This article talks about how the fundamentals for unit sales will grow and why.
Since December, the VR market has encouraged everyone to calm the heck down in 2016. This is why (don't panic!).
Google's gambit to design its own chips may prove to be the Trojan Horse that will reshape mobile VR and immersive tech as we know it.
Time Magazine brought Oculus back to its roots in a good way, and nobody realizes it.
Neil Schneider's Comments
[Blog - 11/16/2016 - 10:01]
[Blog - 10/24/2016 - 10:12]
Hi TC, r n r ...
Hi TC, r n r nI 've had positive expectations from Sony PSVR for some time: r n r nhttp://www.gamasutra.com/blogs/NeilSchneider/20160412/269967/Virtual Realitys PC Mass Market When and Why.php r n r nI 've always maintained that the success of a console VR solution or any solution for that matter will be ...
[Blog - 04/12/2016 - 12:14]
@Samuel DenHartog r n r ...
@Samuel DenHartog r n r nThank you I for one don 't think the hype is at all necessary. It 's a strong platform, and as long as there is a reasonable path to make things work, that 's all that matters. r n r n r n@Desert Ranger r ...
[Blog - 03/01/2016 - 03:32]
That is a very good ...
That is a very good point r n r nCrap. 300,000. r n r nIt 's not an exact science. - r n r nRegards, r nNeil
[Blog - 11/17/2015 - 01:12]
I think so too. I ...
I think so too. I 've asked around, and no one has balked at this - at least not yet. Time will tell if this theory holds water, or if I 'm one of those crazy guys preaching on the street corner. The more diverse the industry is, the better ...
[Blog - 01/21/2015 - 12:51]
Of course I have, and ...
Of course I have, and Razer 's OSVR is a qualified example of the benefits, risks, and challenges of collaborations and open source initiatives. This piece was intended to be as generic as possible because I 'm certain there will be all kinds of initiatives announced, etc. as the industry ...