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Blogs

Nicholas Bellerophon's Blog

Nicholas Bellerophon is the managing and creative director of Dreamfire Ltd, a distributed games company focusing on casual and mid-core titles for iOS.

Check out our website, www.dreamfiregames.com, as well as our first title, Monsters vs Pirates, on the app store!

Nicholas Bellerophon's Comments

Comment In: Accessible Strategy is not an Oxymoron: Design Pillars for Skulls of the Shogun [Feature - 02/01/2013 - 04:40]

I played a development version ...

I played a development version of this at Rezzed in July. Even then it was fantastic. Good work guys

Comment In: What Do Investors Look for in a Game Developer? [Feature - 12/06/2012 - 04:40]

One interesting approach that some ...

One interesting approach that some companies are taking to overcoming the discovery problem is the creation of very cheap, very simple, non-monetizing games designed purely to drive users to other games via cross-promotion. Especially on mobile, with the small screen sizes and short play sessions, hyper-casual games with a strong ...

Comment In: Are Facebook's costs driving away developers? [News - 08/24/2012 - 11:59]

Not 0.01 / click... 0.10 ...

Not 0.01 / click... 0.10 / click. That 's ten cents. And those are US customers.

Comment In: Real-time multiplayer games: Could they help save Facebook? [News - 08/10/2012 - 05:25]

I think Battle Pirates is ...

I think Battle Pirates is particularly successful because it permits and rewards both synchronous AND asynchronous play. So if you want to come on and try to raid someone 's base, you can, whether they 're online or not. But you can also have enemies and/or allies online with you, ...

Comment In: Schilling owns up to his many mistakes at 38 Studios, blindsiding employees [News - 06/22/2012 - 01:07]

I 'd like more info ...

I 'd like more info on how the company was run, from a production standpoint. It seems to me that with the numbers they had, and the time and money that was spent, completion of an MMO of some kind might have been possible. For the sake of the games ...

Comment In: Players spending less on social farm games, more on 'mid-core' titles - study [News - 05/15/2012 - 12:21]

Important to know the difference ...

Important to know the difference between mid-core and hardcore. Social gamers will migrate into mid-core games, but you 're not going to see them playing Starcraft II in Diamond league any time soon. The Wii is a good recent example of a successful strategy focused upon targeting the mid-core gamer ...

[More Nicholas Bellerophon Comments]   

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