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Nicholas Koza's Blog


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Posted by Nicholas Koza on Sun, 02 Jun 2013 12:00:00 EDT in Business/Marketing, Indie
There’s been a lot of accusations about Steam’s Greenlight lately and it's lack of fairness. And my reaction is a big “so what?” That's not the real issue here.

Nicholas Koza's Comments

Comment In: [News - 07/07/2014 - 01:53]

At least now though we ...

At least now though we have the option of maintaining and developing it ourselves, like any other open source software. Both have their pros and cons - I 'm simply pointing out that even if Jenkins stops work on it then that doesn 't mean work will stop on it ...

Comment In: [News - 05/09/2014 - 03:25]

My point is that 's ...

My point is that 's the same sort of logic that routinely gets applied to our games. X game is selling for Y, why not yours also 9- 15 a month is a small fraction of what they 're charging right now for the engine, so you suggested a steep ...

Comment In: [News - 02/04/2014 - 04:12]

Many of today 's practical ...

Many of today 's practical technologies started out as a child 's scifi fantasy. Inexpensive and effective VR would likely affect a lot more than the entertainment industries.

Comment In: [Blog - 11/27/2013 - 09:57]

Thanks for writing up this ...

Thanks for writing up this series. There have been some subtleties you 've pointed out across the series that have been extremely helpful. I can manage memory in C/C /objective c just fine, but all the magic under the hood of .net/mono always obscured my view of the memory enough ...

Comment In: [News - 11/15/2013 - 01:23]

As much as First Person ...

As much as First Person Shooters are Doom Clones. Minecraft clones are becoming a genre.

Comment In: [Blog - 07/02/2013 - 01:00]

That 's enough to make ...

That 's enough to make me consider getting an Arduino. I had my power pad out literally less than an hour ago for our Independence Day guests. Thanks for sharing.