My Message close
GAME JOBS
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
May 23, 2013
 
2K Games
Tools Programmer - 2K Games
 
2K Games
Graphics Programmer - 2K Games
 
2K Games
Engine Programmer - 2K Games
 
GREE International
Senior Product Manager, Growth and Revenue
 
GREE International
Business Intelligence Data Analyst
 
Synergy Blue
3D Artist / Animator
spacer
Blogs

Nicholas Lovell's Blog   Expert Blogs

Nicholas Lovell is a games industry consultant who provides strategic and online marketing advice to clients including Firefly, Rebellion, Atari, ChannelFlip and Huddle.net. He is a non-executive director at developer nDreams and writes on a blog on the games industry at www.gamesbrief.com. He also teaches Masterclasses in "How to Make Money From Self-Publishing" (www.gamesdevmasterclasses.com/business). He is currently working on an MMO, several Facebook games and a comic book.

Expert Blogs

Xbox One: a flawed plan, well executed
Posted by Nicholas Lovell on Thu, 23 May 2013 09:43:00 EDT in Business/Marketing, Console/PC
The Xbox One misses the mark because it is the culmination of a strategy formulated in the 1990s. It is a weapon to win the battle of the living room, when the real battle is for the personal screen.
Read More... | 0 Comments

Five reasons why Apple’s loss of its IAP class action lawsuit is good for the industry  Featured Blogs
Posted by Nicholas Lovell on Tue, 05 Mar 2013 09:57:00 EST in Business/Marketing, Smartphone/Tablet
Apple recently settled a class action lawsuit in the US alleging that minors had racked up huge bills without the knowledge of their parents. The consequences of the settlement will be great for the industry. Here is why.
Read More... | 17 Comments

Three ways to market your indie game  Featured Blogs
Posted by Nicholas Lovell on Mon, 19 Sep 2011 11:51:00 EDT in Business/Marketing
There is a battle royal brewing over the best way to market your indie game. Should you choose buzz marketing, metrics marketing or permission marketing? Nicholas Lovell of GAMESbrief makes his recommendations.
Read More... | 7 Comments

Maybe Sony does get digital: the case for the defence  Featured Blogs
Posted by Nicholas Lovell on Mon, 28 Mar 2011 07:15:00 EDT in Business/Marketing
Earlier this month, I wrote a post on why recent pronouncements from Nintendo and Sony show they don’t even understand the threat they face. This post is an attempt to look at Sony's online strategy and make a case for the defence.
Read More... | 17 Comments

Sony and Nintendo Don't Even Understand The Threat They Face  Featured Blogs
Posted by Nicholas Lovell on Fri, 18 Mar 2011 08:38:00 EDT in Business/Marketing
Recent pronouncements from Nintendo and Sony show that they misunderstand the threat they face. Like the music industry before them, their refusal to see what is really happening will cost them dearly.
Read More... | 43 Comments

The Ten Rules Of Gamification  Featured Blogs
Posted by Nicholas Lovell on Thu, 17 Mar 2011 09:25:00 EDT in Design
Gamification may have been the buzzword of 2010, but its influence shows no sign of abating in 2011. It is a term derided by game designers, misunderstood by brands and unknown to consumers. Here are the ten cardinal rules.
Read More... | 13 Comments

[More Nicholas Lovell Blogs]   

Nicholas Lovell's Comments

Comment In: GungHo Stock’s 4000% Run -- What it Means for Game Studios and Investors [Blog - 05/21/2013 - 12:13]

I couldn 't disagree more, ...

I couldn 't disagree more, Charles. Your example shows that if an investor got a lucky in predicting which game would suddenly get popular in Japan, they would make a lot of money. r n r nAs they would if they had predicted Angry Birds. Or in another medium Star ...

Comment In: Free-to-Play is A-OK [Blog - 05/01/2013 - 01:58]

Wow. Just wow. ...

Wow. Just wow.

Comment In: Call of Duty will soon have microtransactions [News - 03/12/2013 - 11:37]

That seems like quite a ...

That seems like quite a US-centric view. Does CoD sell that much better on 360 than PS3

Comment In: EA backtracks on recent microtransactions comments [News - 03/06/2013 - 10:56]

@Lewis r n r nCan ...

@Lewis r n r nCan you define evil for me Kills small children in their beds Sells products known to cause cancer with extensive mass market advertising campaigns Sells cattle prods to regimes known to use them on human prisoners r n r nOr makes games which allows people who ...

Comment In: Five reasons why Apple’s loss of its IAP class action lawsuit is good for the industry [Blog - 03/05/2013 - 09:57]

I 'm not sure I ...

I 'm not sure I agree. There is a lot of valid debate about this topic. Parents don 't want to pay for games until they know their kids will play them. They will only download free games but developers need to eat. r n r nIf you were to ...

Comment In: 7 Ways to Fail at Free-to-Play [Feature - 11/13/2012 - 04:55]

My definition of how to ...

My definition of how to successfully make money from whales is: r n make it possible for people who love your game to spend lots of money on things they value . r n r nI don 't think that is evil.

[More Nicholas Lovell Comments]   

UBM Tech