Nick Harris's Blog
Understanding why the Wii was so popular and its sequel failed to build on its success whilst speculating on the design of the Nintendo's NX what new experience this may provide and how they may be poised to allow subscription to their back catalogue.
Second Life needs new players, Oculus Rift needs a social nexus.
Facebook could monetize our second life as well as using it as a unified portal to other games.
Nintendo need to make uniquely compelling interfaces and use these controls to inspire new games no other system can imitate, building upon what so many found to be so popular with the Wii with an expressive dual Nunchuk scheme.
Nick Harris's Comments
[News - 06/19/2015 - 04:11]
[News - 06/11/2015 - 04:10]
Fascinating stuff and surprisingly similar ...
Fascinating stuff and surprisingly similar to what I was recommending Nintendo to adopt for their next console: r n r nhttp://www.gamasutra.com/blogs/NickHarris/20140129/209544/Iwata isnt Nintendos problem Its Shiota.php r n r nI 'm a little sceptical about the extent to which someone could lift their fingers away from gripping this controller without ...
[News - 04/24/2015 - 06:58]
[Blog - 04/09/2015 - 01:36]
Reading this reminds me of ...
Reading this reminds me of this TED talk: r n r nhttp://www.ted.com/talks/pattie maes demos the sixth sense language en r n r nPersonally, I would prefer if Nintendo made their NX console build on what made the Wii so accessible: r n r nhttp://www.gamasutra.com/blogs/NickHarris/20150320/239134/Nintendo got a lot right with the ...
[News - 03/27/2013 - 06:57]
[News - 03/25/2015 - 04:35]
As someone who was prepared ...
As someone who was prepared to pay 200 for and XBOX ONE version of Halo 3 with every PvP map, all gametypes and no visual upgrades I can 't but think that 343i are making as much of a hash of a PC spin-off as they did of my now ...