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June 6, 2013
 
Red Storm Entertainment, a Ubisoft Studio
Assistant/Associate Producer
 
Wargaming.net
Build Engineer
 
Gameloft - New York
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Wargaming.net
Build Engineer
 
Virdyne Technologies
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Wargaming.net
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Blogs

Nick Ralabate's Blog

Nick Ralabate's Comments

Comment In: 'Taking genre conventions as your starting point is kinda boring' [News - 05/29/2013 - 04:26]

Man, the music for this ...

Man, the music for this game is incredible... I hope they keep the same composer for part two.

Comment In: Tutorial: Simple, High-Performance Particles for Mobile [Feature - 05/20/2013 - 04:00]

What exactly do you mean ...

What exactly do you mean by each particle 's ADD mask I stared at the example image for a minute, and the edges look about the same softness to me.

Comment In: Inside the PlayStation 4 With Mark Cerny [Feature - 04/24/2013 - 04:00]

Check out the first few ...

Check out the first few chapters of The Unabridged Pentium 4: IA32 Processor Genealogy by Tom Shanley.

Comment In: Official Statement by the YetiZen CEO on the YetiZen IGDA GDC party [Blog - 03/30/2013 - 11:52]

Definitely GDC seems a little ...

Definitely GDC seems a little trapped in the past with their quixotic games as experiences nonsense. While the IGF selections pursue their evolutionary dead-end of experiment in form and subject matter, at least we have people like Skillville actually contributing to the games development industry: r n r n The ...

Comment In: The journey to create Journey -- the quest for emotion [News - 02/07/2013 - 07:45]

He then layered in the ...

He then layered in the actual life cycle of a human. This might be my favorite out-of-context game design quote ever.

Comment In: The 10 Best Games of 2012 [News - 12/21/2012 - 12:26]

Ack, no GLITCH TANK What ...

Ack, no GLITCH TANK What wonderful multiplayer months those were...

[More Nick Ralabate Comments]   

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