A recap of the 2014's biggest milestones for the gaming culture and industry.
Art in games must not be selfish. Game art must be done in a quality level, but cannot be in a level where it distracts the player from the game play itself. Although most games made do realize the concepts described above, some games don’t realize that i
[Blog - 03/03/2013 - 05:22]
[Blog - 07/28/2014 - 06:32]
I see that the: Localization ...
I see that the: Localization French, Spanish, Italian, Portuguese , E O Insurance, Foreign ratings boards PEGI, r n USK components made up a chunk of your development budget. Why did you decide to spend money for these Are they required by Xbox
[Blog - 07/24/2014 - 06:42]