Our Properties: Gamasutra GameCareerGuide IndieGames Indie Royale GDC IGF Game Developer Magazine GAO
My Message close
Latest News
spacer View All spacer
 
February 10, 2012
 
What drives the developers of Unity?
 
Analyst questions validity of unusual January NPD results [13]
 
Road to the IGF: Lucky Frame's Pugs Luv Beats
spacer
Latest Features
spacer View All spacer
 
February 10, 2012
 
arrow Virtual Goods - An Excerpt from Social Game Design: Monetization Methods and Mechanics
 
arrow Principles of an Indie Game Bottom Feeder [21]
 
arrow Postmortem: CyberConnect 2's Solatorobo: Red the Hunter [1]
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
February 10, 2012
 
Irrational Games
Systems Designer
 
CCP - North America
Lead Character Artist
 
CCP - North America
Sr VFX Artist
 
CCP - North America
Sr. Tech Artist
 
CCP - North America
Animation Director
 
Toys for Bob / Activision
Senior Programmer
spacer
Blogs

  Fitting In Through Play
by Nils Haukås on 04/05/09 07:46:00 pm   Featured Blogs
2 comments Share on Twitter Share on Facebook RSS
 
 
  Posted 04/05/09 07:46:00 pm
 

Old class picture

I find it interesting to contemplate whether or not games (in the broadest sense) are invaluable tools to teach people skills in fitting in.

As gamers trying out new games, we often stumble upon communities with prominent "cultures".

Sometimes it's just the basics we're working on, like learning the rules of baseball, golf or the like.

I'm wondering what game concepts, if any, train players to be especially good at picking up rules (and norms) in order to interact smoothly. 

During high school I got to read a short story that didn't affect me too much back then, but recently the memory of it resurfaced.

Of course I've hopelessly forgotten the title of it, and despite my best efforts to google I've failed to retrieve it. Regardless I would like to write about it still, here's a small synopsis.

The story is about a kid, around 8 perhaps, who's recently moved to a new school in a new country. His parents are concerned about whether or not he'll be able to smootly fit in. Days pass on by, and the parents are told that their kid still stands by himself in the school yard. Their kid just seemed to watch the other kids. One day a stray ball fall close to his feet. He reaches down, picks it up and jumps into the game as it was the most natural thing in the world. Unbeknownst to his parents and teachers he'd been learning the rules of the kids' games so he could interact with them. 

If anybody recognises this short story, please leave a comment about it. :)

Writing about this short story makes me thing about what happens when animals are introduced to new flocks. There's a period of habituating, and then the interaction flows naturally.

Similarly I experienced a period of bewilderment as a World of Warcraft - newbie. Words and expressions had to be learned and a certain etiquette adapted.

And I think this goes for all sorts of games. When playing Risk with some friends one doesn't know that well, the question of "house rules" might come up. Even though Risk has defined laws (rules), there are also often norms (house rules). 

Being good at picking up not only the defined rules, but also the implisitt rules of interaction is invaluable for people in general. There's not so much a difference between entering a new school yard, to entering a new work place. Rules and norms need to be learnt in order to interact more smoothly. 

Hope to explore this more in the future.

Regards Nils N. Haukås

 
 
Comments

Ron Newcomb
profile image
To answer your first sentence, I would say "obviously". And the problem with autistic children is that they cannot do this.

http://www.gamasutra.com/blogs/RonNewcomb/293/

Olav Helland
profile image
Games are definitely powerful social tools. I have Aspergers syndrome and when I was little I usually just wanted to stay home and play with my LEGOs. My mother tried to find activities I could do with other kids (soccer, boy scouts, swimming….) but I usually lost interest after a few weeks. The first activity that I really enjoyed doing was playing chess at a local chess club. A few years after that I started to play role-playing games and other board games and that is how I met a majority of my friends. Social gaming has really defined me as a person. I can think of no better way to meet new people than over a nice board game.


none
 
Comment:
 




 
UBM Techweb
Game Network
Game Developers Conference | GDC Europe | GDC Online | GDC China | Gamasutra | Game Developer Magazine | Game Advertising Online
Game Career Guide | Independent Games Festival | Indie Royale | IndieGames

Other UBM TechWeb Networks
Business Technology | Business Technology Events | Telecommunications & Communications Providers

Privacy Policy | Terms of Service | Contact Us | Copyright © UBM TechWeb, All Rights Reserved.