Comprehensive experience in game design and development matured with many years of collaboration with companies in the video-ludic software sector.
Creative and outgoing personality with a very strong passion for videogames development.
I've proven my ability to lead a team and work under pressure, in enviroments where problem-solving skills have resulted
essential to meet production requirements and deadlines.
My communication skills have developed substantially during the years, thanks to my approach as “interaction-oriented
computer scientist”. I believe in approaching tasks in disciplined way, supporting this philosophy
constantly in all activities I am involved in.
- Game Design: prototyping, flow design, proposals, balancing, metrics analisys, stats generation, level design, gamification.
- Project Management: Scrum, XProgramming
- Software: Photoshop, Microsoft Office
In game development there is not any magic formula for success; the whole process is trial -> result -> learn. SCRUM methodology fosters the learning and improve the responsibility of each member of the team.
[News - 02/01/2016 - 03:17]
I want to make a ...
I want to make a game about blackjack and whores. But let 's make it without the blackjack...
[News - 01/06/2016 - 03:38]
ok, so compare it with ...
ok, so compare it with smartwatch and other enablers of new formats , not with consoles, if you want to be precise. This has simply no sense.
[Blog - 12/17/2015 - 01:27]
Really interesting question, Katy. I ...
Really interesting question, Katy. I 'm almost sure that it is because the main target audience femenine and at least in peak family formation prefers something they can recognize, something easy to redirect to real life. And a match-3 with jewels, speaking in terms of visual gestalt, is like the ...
[Blog - 11/23/2015 - 07:41]
Completely agree, actually the fear ...
Completely agree, actually the fear to lose talents is what drives companies to adopt this kind of policies. But the world has changed and you will lose talent anyway, so it is better to encourage this kind of proactivity, imho. You 'll get better people in the short term and ...
[Blog - 11/16/2015 - 01:27]
for me most of the ...
for me most of the f2p hate comes from a laziness to learn about learn how it works when 3 of your players will pay and you want to still pay bills.
[News - 11/05/2015 - 04:03]