Senior Gameplay Programmer at Double Fine Productions. I was the Project Lead on Dropchord and am a Co-Head of the Future Tech Department. Follow me on the Twitters at @playmorevgames.
A thorough look at the trials and successes of working with new hardware at Double Fine Productions.
[Blog - 06/04/2015 - 04:56]
[News - 12/17/2014 - 03:00]
I wish that procedure from ...
I wish that procedure from Eternal Sunshine of the Spotless Mind was real so I could wipe 1001 Spikes from my memory and experience it all over again. Easily my favorite game I played this year.
[Blog - 04/28/2014 - 02:42]
Great article r nThis line ...
Great article r nThis line couldn 't be more true: This also highlights the dangers of porting a game to a motion-controlled platform. ...porting it will be incredibly difficult. In fact, I 'd suggest to developers that with any change in input hardware, the in-game mechanics should be re-imagined based ...