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Patrick Haslow's Blog

 

Self taught level designer dating back to the beginning of 3d games. Originally from a commercial art background. I am currently hard at work on Bioshock Infinite at Irrational Games in Boston, Massachusetts in the USA.

 

Patrick Haslow's Comments

Comment In: [Blog - 06/04/2015 - 02:11]

I really don 't expect ...

I really don 't expect to change anyone 's mind with my argument. I know I am in the minority in a consumerist society that increasingly devalues creative works. I fundamentally disagree with video game return policies no matter where they are implemented. The masses, however, have spoken and with ...

Comment In: [Blog - 10/30/2014 - 03:49]

Thanks Laralyn for one of ...

Thanks Laralyn for one of the most rational assessments of the flaws in the game development industry. I hope that thoughts such as this will eventually lead to a deeper understanding and greater acknowledgment of the problem.

Comment In: [News - 10/16/2014 - 12:25]

Yes and thanks for making ...

Yes and thanks for making it moot within 3 posts. That is exactly what I am saying is the problem. It took just that long for someone to come along and decide that it was more important to critique the victim of harassment then to discuss the harassment. r n ...

Comment In: [Blog - 09/02/2014 - 10:28]

Thanks so much for sharing ...

Thanks so much for sharing this. I teared up a little. I think it might be the mention of Adventure and Dark Forces my first mod projects that pushed me over the edge. Hopefully less women of similar interests have to go through what you did now and in the ...

Comment In: [News - 09/24/2013 - 04:38]

This story reads as sensational. ...

This story reads as sensational. Since when is someone leaving after 4 years on one project considered headline news in this industry

Comment In: [Blog - 08/06/2013 - 06:22]

I think this is a ...

I think this is a helpful system for generating best practices, and I also look forward to RLD Part 2: RLD and the Art Department.