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Blogs

Paul Andrew Mcgee's Blog

Member Blogs

Minimalism in Game Narrative: Can we say more by talking less?   Featured Blogs
Posted by Paul Andrew Mcgee on Fri, 17 May 2013 04:32:00 EDT in Design
"Hemingway called it the Iceberg Theory. The art of implication. Just give people the little pieces they need to imagine up the other half of the game. It makes them more invested and it makes your work more adaptable and more rich." - Adam Saltsman
Read More... | 10 Comments

   

Paul Andrew Mcgee's Comments

Comment In: Examining the Pipeline: Demographics of Undergraduate Students Studying Games [Blog - 06/04/2013 - 12:43]

Really interesting research. r n ...

Really interesting research. r n r nWhile this is outside your scope, I feel like diversity in background is only one half of the challenge. The other being diversity in interests and influences which is just as homogenous right now.

Comment In: Intrinsic Incentives [Blog - 06/03/2013 - 07:33]

I 'm looking forward to ...

I 'm looking forward to this. Into the Night with Chris Crawford and Jason Rohrer is still one of my favourite pieces of media on game design. r n r nReally interesting note on path dependence. I think it 's very true, like film, that we 've been influenced by ...

Comment In: Tenets of Videodreams, Part 2: Rejection of Goals or Meaning [Blog - 05/30/2013 - 07:51]

This sounds like a really ...

This sounds like a really interesting book, any thoughts on it and perhaps in relation to what we 're talking about here r n r n heads off to order it :P

Comment In: XBLA dropped for Xbox One, all games lumped together [News - 05/22/2013 - 06:51]

The equivalent of XBLIG won ...

The equivalent of XBLIG won 't find their way onto Xbox One, this is just spin. I 'd love to be proven wrong, but if indies can 't publish on the platform without being published by someone else, then it 's not very likely Microsoft are going to publish dozens ...

Comment In: Minimalism in Game Narrative: Can we say more by talking less? [Blog - 05/17/2013 - 04:32]

You 're totally right, the ...

You 're totally right, the game screenshot and the box art are from two different games. I thought the earlier Activision game looked particularly crude. I 'll see if I can update it. r n r nDemons ' Souls Dark Souls weren 't mentioned as I 'm ashamed to say, ...

Comment In: A Maze Indie Connect - German Indie Festival - 2nd Encounter [Blog - 05/02/2013 - 04:27]

Sounds like a fantastic event, ...

Sounds like a fantastic event, hopefully I 'll make it next year. :

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