i'm an indie game developer who has been making games since 1994, including immortal defense, and an editor on tigsource.com (a blog about indie games). currently i'm working on saturated dreamers, a game which has been in development since 2007 and will likely see release in early 2011. i also informally lead radical poesis games & creations, a group of indie and hobbyist game developers.
i used to run reasonably septaweekly and ohrrpgce monthly, two online magazines about the ohrrpgce (a game engine), and the human day contest, a game-creation contest where people could win a pair of alex chiu's immortality rings if they made an inspiring game.
my sites:
games
livejournal
twitter
about me:
mobygames
wikia