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October 24, 2014
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Paul Furio's Blog

 

Founder and CEO of SyncBuildRun, an Indie Episodic Gaming Startup in Seattle, WA.  I'm a 19 Year Software Deveopment Vet, making games since 1999, and leading teams for the past five years.

 

Member Blogs

Posted by Paul Furio on Tue, 21 Oct 2014 02:00:00 EDT in Business/Marketing, Indie
The official stance of SyncBuildRun on #GamerGate, regarding our policy of inclusiveness, diversity, and intolerance of harassment.


Posted by Paul Furio on Mon, 08 Sep 2014 05:29:00 EDT in Business/Marketing, Production, Indie
The opening volley for a new Seattle-based independent game company, focusing on Episodic Gaming.



Paul Furio's Comments

Comment In: [Blog - 10/07/2014 - 11:43]

Exactly what a scammer would ...

Exactly what a scammer would say...

Comment In: [News - 09/09/2014 - 06:38]

40 employees, 2B. Crazy. ...

40 employees, 2B. Crazy.

Comment In: [Blog - 06/24/2014 - 11:20]

If you want to make ...

If you want to make a big splash, go all the way and build Haxe support directly into your tools, leveraging existing solutions to breathe new life into your products. Go big and win big. r n r nYeah, I 've looked into transitioning to Haxe development, but on OSX ...

Comment In: [News - 06/06/2014 - 04:19]

Tell us how you really ...

Tell us how you really feel.

Comment In: [News - 06/03/2014 - 03:32]

Yeah, that was a total ...

Yeah, that was a total swag. 100 devs Probably more like 200-300 close to launch considering the size and scope. My two big team game projects Forza Motorsport, 1v100 were both around 120 people at peak. Still there was rampup... Even it it was doubled or tripled, 120M 180M That ...

Comment In: [Blog - 05/19/2014 - 02:39]

1 Violence becoming the norm, ...

1 Violence becoming the norm, and characters being unlikable may be a key part of the story that 's being told. That people have to do despicable things to survive, and that others become more and more unlikable because they 're forced to do the same... if you believe this ...