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Paul Wrider's Blog


I have been working in the game industry as a designer for over eight years, and prior to that was a writer and editor in the gaming press.  

I've worked on a variety of games, both in subject matter, play style and platforms.

Originally from the States, I'm currently working on an unannounced title for Realtime Worlds and taking the opportunity to travel around Europe with my Ol' Lady.

I refuse to write my bio in the third person.

“The difference between the right word and the nearly right word is the difference between lightning and lightning bug.”



Paul Wrider's Comments

Comment In: [Blog - 12/22/2014 - 11:56]

To take small issue with ...

To take small issue with 3, as a designer on the first expansion for Neverwinter Nights Shadows of Undrentide , I can tell you that we were shackled to D D 3rd Ed rules, full stop. Perhaps there could have been a way to make support classes have an alternate ...

Comment In: [Blog - 06/08/2014 - 07:37]

Karma is still in New ...

Karma is still in New Vegas, they just supplemented it with faction reputation as well, so you can have super positive/negative overall Karma, but still be loved/hated by a specific faction.

Comment In: [Blog - 04/24/2014 - 01:45]

Crunching forces you to cut. ...

Crunching forces you to cut. No it doesn 't. You 're crunching because you 've set unrealistic goals for a normal work week that must be completed. Thus, you work 60 - 80 hours to complete it. r n r n You keep using that word. I do not think ...

Comment In: [News - 03/20/2014 - 01:55]

Right - it 's very ...

Right - it 's very silly debate, because not everyone agreed with you saying it 's a game. Caveat: Haven 't played it. But I did play The Stanley Parable. And while I consider it a fantastic interactive experience, I don 't think I 'd call it a game.

Comment In: [Blog - 02/27/2014 - 05:37]

Correct - you may not ...

Correct - you may not love what you get in return, but in a casino, 80 - 90 of the time you get nothing.

Comment In: [Blog - 12/12/2013 - 01:23]

As a developer, I was ...

As a developer, I was wondering if you have thoughts on our culpability, state to state. We employ message boards and chat, and while I believe the law is generally on our side, any good practices around these kinds of issues are worth looking at.