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May 27, 2017
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Pawel Miechowski's Blog

 

Addicted to playing and making games. Doing games stuff since 1996.

 

Pawel Miechowski's Comments

Comment In: [News - 01/20/2016 - 04:00]

Pawel here - to be ...

Pawel here - to be precise, I am the writer in the team. Creative Director, the key guy, was Michal Drozdowski and Lead Design of the PC version was by Rafal Wlosek, Lead Design to This War of Mine: The Little Ones has been done by Maciej Sulecki.

Comment In: [News - 03/28/2014 - 09:18]

It 's great to hear ...

It 's great to hear that. I 'm here if you have any questions. r nthanks, r nPM

Comment In: [News - 10/24/2013 - 04:56]

As a developer with pretty ...

As a developer with pretty strong Android games portfolio with some of them having controller support made for other platforms , we potentially could be interested in Ouya but we won 't be definitely spending time on creating free-to-try demos. Like someone here said, it 's adding extra thing to ...

Comment In: [Blog - 05/10/2013 - 12:41]

Let me add my 3 ...

Let me add my 3 cents here. The PR for indies is also the moment during development where you need to pick one feature and polish it until shines like the sun. Why Because you 'll be pitching and selling you 're game with it. It will be relatively easy ...

Comment In: [Feature - 01/28/2013 - 04:00]

Hi Jose, r nI agree. ...

Hi Jose, r nI agree. The checkpoint system did not work well in certain situations - like the moment when your damaged squad got to a checkpoint overwriting previous state where it 's been not-that-damaged... r nUnfortunately we had no enough powers and time while changing of the save system ...

Comment In: [Feature - 01/21/2013 - 04:00]

You can. The guys are ...

You can. The guys are from Poland where costs of daily life are significantly lower than in US or Western Europe but the salaries are lower too. And I 'd say not each one of the 25 8 team was 100 assigned for this game so the costs should be ...