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February 10, 2012
 
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February 10, 2012
 
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Blogs

Percival Nghiem's Blog

Percival is an eight-year industry veteran at Sony Computer Entertainment, specializing in QA certification and outsourcing. Recently he's been leveling Orion, his new level 1 hunter alt. Between bottle and diaper changes, he five-boxes World of Warcraft. http://www.linkedin.com/in/percival

Member Blogs

Wii Bundle the Best Razorblades
Posted by Percival Nghiem on Mon, 23 Mar 2009 02:04:00 EDT in Production
Bundled games entertain, mislead.
Read More... | 3 Comments

Amazon: Did Piranhas Eat My Games...?
Posted by Percival Nghiem on Mon, 16 Mar 2009 08:25:00 EDT in
How does Amazon's trade-in compare to brick-and-mortar? Continued.
Read More... | 0 Comments

Three Million CoD:4 Modern Warfare Players Aren't Even F.N.G.'s
Posted by Percival Nghiem on Fri, 13 Mar 2009 02:10:00 EDT in Game Design
When noobie doesn't even qualify. Stats show 30% of Xbox 360 CoD:4 players didn't even complete the tutorial.
Read More... | 2 Comments

Amazon: Noobs at Gaming
Posted by Percival Nghiem on Fri, 06 Mar 2009 05:12:00 EST in
Amazon: We got game. Gamers: Why would I buy games from a book store?
Read More... | 3 Comments

   

Percival Nghiem's Comments

Comment In: Aren't ALL Videogames Violent? [Blog - 03/23/2009 - 09:39]

Most racing games aren't violent. ...

Most racing games aren't violent. Get from A to B in the quickest time possible. Life simulators e.g. Princess Maker, Harvest Moon aren't violent. Dating simulators e.g. Kanon, most Japanese PC games aren't violent. Rhythm games aren't violent. Most non-contact sports games aren't violent. You can go on. Even stretching ...

Comment In: GDC: OnLive Announces Cloud-Based Gaming Service [News - 03/24/2009 - 01:25]

In the G4TV interview, they ...

In the G4TV interview, they said you need 1.5 Mbits down for SD probably 640x480 and 5 Mbits down for 1280x720p. Even if they can compress 1280x720i in under 1ms, you would still have to deal with your plain old lag. FPS's are difficult/impossible to play past 100ms latency. Designing ...

Comment In: GameStop vs. Digital Distribution (and the Innovator's Dilemma)  [Blog - 03/20/2009 - 01:10]

I would bet my every ...

I would bet my every console that GameStop executives have already started considering a brick and mortar exit strategy -- more than likely, not an a true exit, but diversification into online distribution. IBM rapidly went from leading the servers market to leading service market. GameStop sits in a similar ...

Comment In: PlayStation Store's Top 10 Most Popular PS1 Games  [Blog - 03/19/2009 - 08:00]

Crash Bandicoot 1 and Twisted ...

Crash Bandicoot 1 and Twisted Metal 2 were amazing games. Don't change the gameplay design, add some online multiplayer, freshen up the graphics, and they'd be competitive today on any modern game platform. I imagine third party publishers will be hesitant repacking and reselling PS1 generation games on PSN considering ...

Comment In: Five Years, 20 Lessons, 20 DS Games [Blog - 03/17/2009 - 09:00]

Amazing level of insight shared, ...

Amazing level of insight shared, thank you very much

Comment In: The First Real MMO [Blog - 03/16/2009 - 09:05]

The first modern day MMORPG ...

The first modern day MMORPG UO. Hands down, MUD's are an entirely different genre, from design, gameplay, and commercial standpoints. From a gameplay standard, WoW has more in common with AD D than it does with the TinyMUSH's I used to play in college.

[More Percival Nghiem Comments]   

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