Latest News
spacer View All spacer
 
November 22, 2009
 
Video Game Watchdog National Institute On Media And The Family Shutting Down [11]
 
Modern Warfare 2 Infinity Ward's 'Most Successful PC Version' Yet [12]
 
New Tech, Design Details Of Project Natal To Emerge At Gamefest In February
spacer
Latest Features
spacer View All spacer
 
November 22, 2009
 
arrow Upping The Craft: Susan O'Connor On Games Writing [6]
 
arrow Small Developers: Minimizing Risks in Large Productions - Part II [7]
 
arrow iPhone Piracy: The Inside Story [48]
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
November 22, 2009
 
Sucker Punch Productions
Texture Artist
 
Sucker Punch Productions
3D Environment Artist
 
Sucker Punch Productions
Network Programmer
 
Sucker Punch Productions
Character Artist
 
Sony Online Entertainment
Brand Manager
 
Monolith Productions
Sr. Software Engineer, Engine - Monolith Productions - #113767
 
Crystal Dynamics
Sr. Level Designer
 
Gargantuan Studios
Technical Art Director
spacer
Blogs

Percival Nghiem's Blog

Percival is an eight-year industry veteran at Sony Computer Entertainment, specializing in QA certification and outsourcing. Recently he's been leveling Orion, his new level 1 hunter alt. Between bottle and diaper changes, he five-boxes World of Warcraft. http://www.linkedin.com/in/percival

Member Blogs

Wii Bundle the Best Razorblades
Posted by Percival Nghiem on Mon, 23 Mar 2009 02:04:00 EDT in Production
Bundled games entertain, mislead.
Read More... | 3 Comments

Amazon: Did Piranhas Eat My Games...?
Posted by Percival Nghiem on Mon, 16 Mar 2009 08:25:00 EDT in
How does Amazon's trade-in compare to brick-and-mortar? Continued.
Read More... | 0 Comments

Three Million CoD:4 Modern Warfare Players Aren't Even F.N.G.'s
Posted by Percival Nghiem on Fri, 13 Mar 2009 02:10:00 EDT in Game Design
When noobie doesn't even qualify. Stats show 30% of Xbox 360 CoD:4 players didn't even complete the tutorial.
Read More... | 2 Comments

Amazon: Noobs at Gaming
Posted by Percival Nghiem on Fri, 06 Mar 2009 05:12:00 EST in
Amazon: We got game. Gamers: Why would I buy games from a book store?
Read More... | 3 Comments

   

Percival Nghiem's Comments

Comment In: Aren't ALL Videogames Violent? [Blog - 03/23/2009 - 09:39]

Most racing games aren't violent. ...

Most racing games aren't violent. Get from A to B in the quickest time possible. Life simulators e.g. Princess Maker, Harvest Moon aren't violent. Dating simulators e.g. Kanon, most Japanese PC games aren't violent. Rhythm games aren't violent. Most non-contact sports games aren't violent. You can go on. Even stretching ...

Comment In: GDC: OnLive Announces Cloud-Based Gaming Service [News - 03/24/2009 - 01:25]

In the G4TV interview, they ...

In the G4TV interview, they said you need 1.5 Mbits down for SD probably 640x480 and 5 Mbits down for 1280x720p. Even if they can compress 1280x720i in under 1ms, you would still have to deal with your plain old lag. FPS's are difficult/impossible to play past 100ms latency. Designing ...

Comment In: GameStop vs. Digital Distribution (and the Innovator's Dilemma)  [Blog - 03/20/2009 - 01:10]

I would bet my every ...

I would bet my every console that GameStop executives have already started considering a brick and mortar exit strategy -- more than likely, not an a true exit, but diversification into online distribution. IBM rapidly went from leading the servers market to leading service market. GameStop sits in a similar ...

Comment In: PlayStation Store's Top 10 Most Popular PS1 Games  [Blog - 03/19/2009 - 08:00]

Crash Bandicoot 1 and Twisted ...

Crash Bandicoot 1 and Twisted Metal 2 were amazing games. Don't change the gameplay design, add some online multiplayer, freshen up the graphics, and they'd be competitive today on any modern game platform. I imagine third party publishers will be hesitant repacking and reselling PS1 generation games on PSN considering ...

Comment In: Five Years, 20 Lessons, 20 DS Games [Blog - 03/17/2009 - 09:00]

Amazing level of insight shared, ...

Amazing level of insight shared, thank you very much

Comment In: The First Real MMO [Blog - 03/16/2009 - 09:05]

The first modern day MMORPG ...

The first modern day MMORPG UO. Hands down, MUD's are an entirely different genre, from design, gameplay, and commercial standpoints. From a gameplay standard, WoW has more in common with AD D than it does with the TinyMUSH's I used to play in college.

[More Percival Nghiem Comments]