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Blogs

Peter Eisenmann's Blog

30-something lone wolf developer from the heart of Europe. Still amateur, trying to go pro within the next year.

Peter Eisenmann's Comments

Comment In: Playing with money = playing with emotions [Blog - 05/14/2013 - 02:51]

quote: r n...or if the ...

quote: r n...or if the dollars-to-game-currency isn t 1:1 if I have to do math to figure out how much real money I m spending, then fuck you . r n r nSo you mean if you spend 5 dollars you 'd like to receive 5 coins/smurf berries/donuts/whatever r nI ...

Comment In: How can I make my games more inclusive? [Blog - 05/13/2013 - 03:41]

It agree with your stand ...

It agree with your stand on cartoon violence. Why in the world is it necessary that in a such a bright, fun, mass-appealing casual game as Jetpack Joyride, you have no choice but killing myriads of scientists that do not harm you in any way r nI know the origin ...

Comment In: "Free" is Getting Very Expensive [Blog - 05/03/2013 - 02:59]

@John, whether you agree or ...

@John, whether you agree or not, let 's assume for the moment that free-to-play with IAPs totally is the future, because whether or not this is true is another discussion. r n r nI agree that IAPs should not be necessary to experience the full game... experience. But there can ...

Comment In: 7 Suggestions for Having Interesting Weapons in Shooters [Blog - 04/29/2013 - 06:53]

That 's great. Will finish ...

That 's great. Will finish the article tomorrow, but what I 've seen so far, I really like Thanks

Comment In: A Mini-Postmortem Roundup [Feature - 04/29/2013 - 04:00]

Wow. For me, trying to ...

Wow. For me, trying to achieve a somewhat old-schooly look is fine, but mimicking the NES 's capabilities up to the number of possible colors per tile borders on the insane. I mean, we are talking about a game here and not a tech demo or emulator.

Comment In: Paid vs. free-to-play: Advice from notable mobile studios [News - 04/26/2013 - 11:29]

I agree with Lewis. In ...

I agree with Lewis. In addition, it is worrying that the initial obstacle of giving your credit card number to apple or especially google raises with the number of free games out there. If I really want to play a game I cannot get otherwise, many won 't hesitate. But ...

[More Peter Eisenmann Comments]   

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