Gamasutra: The Art & Business of Making Gamesspacer
arrowPress Releases
May 30, 2016
PR Newswire
View All
View All     Submit Event






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 

Peter Eisenmann's Blog

 

30-something lone wolf mobile developer from the heart of Europe.

 

 

 

 

 

Peter Eisenmann's Comments

Comment In: [News - 04/05/2016 - 03:24]

I agree. Played for around ...

I agree. Played for around a hundred hours so far, never paid anything, and quite often, I am in the upper quarter of team ranks. Usually when I get annihilated, it 's because I just acted dumb, like sticking out my head against an LRM-ridden team. r n r nOne ...

Comment In: [Blog - 03/31/2016 - 07:15]

quote: r nI learned from ...

quote: r nI learned from hundreds of people tweeting at me that: r n- nobody cares because nobody has heard of us/me r n r n:D :D :D

Comment In: [News - 03/28/2016 - 02:16]

It 's probably meant to ...

It 's probably meant to be Dealing with obstacles

Comment In: [News - 03/16/2016 - 05:16]

Everyone who hasn 't seen ...

Everyone who hasn 't seen it should definitely try out Facade.

Comment In: [News - 03/16/2016 - 03:27]

You don 't have to ...

You don 't have to be some kind of prophet to predict this will be little more than a huge money sink for Sony. Are there even any big third party devs that are actively developing VR content ATM

Comment In: [News - 03/07/2016 - 10:58]

Oh, poor fellow. A less-than-stellar ...

Oh, poor fellow. A less-than-stellar release and some negative criticism. That 's tough for sure. Let me shed a tear for each of the 100K kickstarter dollars.