Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
July 8, 2015
arrowPress Releases
July 8, 2015
PR Newswire
View All
View All     Submit Event






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 

Peter Eisenmann's Blog

 

30-something lone wolf mobile developer from the heart of Europe.

 

Peter Eisenmann's Comments

Comment In: [Blog - 06/12/2015 - 03:03]

Beautifully said. The learning curve ...

Beautifully said. The learning curve of a tool is just a small layer in the creative journey and should not stop any dedicated person. The greatest tool in the world cannot replace dedication and effort.

Comment In: [News - 05/22/2015 - 03:18]

Without having watched the video ...

Without having watched the video yet, I can say that a large part of the short-lived addiction I had with the game came from the slamming of creature tokens into each other, which is done really juicy particle effects, great sound effect, cheering of the crowd . Such a simple ...

Comment In: [Blog - 05/11/2015 - 05:14]

Wow, this is insanity in ...

Wow, this is insanity in the best imaginable way. Thank you

Comment In: [Blog - 04/06/2015 - 01:43]

Why not just use a ...

Why not just use a different term then - computer toys r nTo loosely quote Game architecture and design : Not every piece of interactive entertainment need to be a game.

Comment In: [News - 03/27/2015 - 05:01]

The thing is, it 's ...

The thing is, it 's written in german..

Comment In: [Blog - 03/06/2015 - 07:16]

Everyone should print out this ...

Everyone should print out this list, tape it to their office wall, and circle number 4 with a bright red marker.