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Blogs

Phil Lemon's Blog

Phil Lemon's Comments

Comment In: Games as Commentary: Indiecade East Panel Reflection [Blog - 02/23/2013 - 01:42]

Well said Joshua. I think ...

Well said Joshua. I think the panellist who was quoted a saying If you have something to say about the world, write a book, should be working as a government bureaucrat in China. I feel the games industry is in desperate need of people with something to say in order ...

Comment In: Gamasutra's Kickstarter Survey: The Results [Feature - 08/31/2012 - 04:40]

This sort of information is ...

This sort of information is extremely valuable and thanks for compiling it. Next on my whishlist is a survey that records people 's changing attitudes to kickstart and how the level of funding is holding up. Is it a fad that is waning or still going strong and growing

Comment In: Rewarding Kickstarter donors with copies of your game is vital [News - 08/31/2012 - 12:21]

Kickstart isn 't about charity, ...

Kickstart isn 't about charity, it 's about supporting awesome ideas. As a games developer, getting money up-front for a development is fantastic. Rewarding someone for their support with a copy of the game, even at a reduced price is a no-brainer. Heck, I 'd pretty much only support a ...

Comment In: The 4 pillars of making a truly great game, according to Insomniac [News - 08/31/2012 - 03:10]

The fun comes first is ...

The fun comes first is a good reminder that your core idea has to be solid in the fun department but keep in mind that most of us don 't nail it in game play from the get-go and the real skill in game development is in taking your ideas ...

Comment In: Keeping players playing without adding DLC [News - 07/27/2012 - 04:39]

As an indie developer I ...

As an indie developer I find there are benefits in the implementation of DLC. Because we have limited budgets and thus time DLC affords us the opportunity to focus on a smaller but much more highly polished game core, get it out there and then reward the players with more ...

   

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