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  Man when do I work on my game?
by Quentin Preik on 06/04/13 08:21:00 am
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The following blog was, unless otherwise noted, independently written by a member of Gamasutra's game development community. The thoughts and opinions expressed here are not necessarily those of Gamasutra or its parent company.

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Let's see right now I've got:

- one full time artist
- one co-op student
- an intern starting today
- contract composer
- contract UI Developer
- contract Illustrator
- contract web designer (well just getting started)

So between that and a few events, my wife being away, and a few other things, I'm not sure if I wrote a line of code in the past week.  I must've, but it doesn't feel like it! 

We're trying to get the demo wrapped up and get promotional type stuff going.  It's been real interesting, since before it was just me coding, maybe doing up some graphics, working in Unity and now it's like a real job.  (But one I love!) 

 
 
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