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Blogs

R. Hunter Gough's Blog

R. Hunter Gough's Comments

Comment In: Video: Candy Crush Saga uses luck in the right places [News - 03/29/2013 - 03:58]

I thought this was going ...

I thought this was going to be a more technical talk about balancing random luck with metering out rewards at a controlled pace. Oh well. r n r nI 'm glad the person at the end asked about the lack of in-game currency. I don 't think I would have ...

Comment In: Cart Life, FTL: Faster Than Light, Little Inferno take home IGF awards [News - 03/27/2013 - 10:15]

Yay Huge congrats to Zineth ...

Yay Huge congrats to Zineth

Comment In: Veronica Mars has opened the doors to a new kind of game funding [News - 03/18/2013 - 03:06]

Isn 't this what Republique ...

Isn 't this what Republique did Their ask was 1 million, but they said that they had someone who would match if they raised it.

Comment In: Could a 'pilot program' for episodic games actually work? [News - 03/11/2013 - 06:08]

yeah, as soon as I ...

yeah, as soon as I saw this I thought of SiN Episodes. Then I thought of Half Life 2: Episodes, and how PA Adventures ' final chapter ended up being an XBL indie game. r n r nThese examples do not convince me that episodic games are a good idea.

Comment In: Q&A: Director J.J. Abrams might have what it takes to make it in video games [News - 02/06/2013 - 03:36]

Sweet A video game by ...

Sweet A video game by J.J. Abrams 20,000 different mysterious quests, none of which actually have a solution :

Comment In: Reflections on XNA [Feature - 02/05/2013 - 04:00]

Great article, Nathan ...

Great article, Nathan

[More R. Hunter Gough Comments]   

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