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I'm a freelance video game writer and story designer.
I've worked for Sony, Sega, Ubisoft, Electronic Arts, Zipper Interactive, Slant Six Games, Edge of Reality, cdv Software, SouthPeak Games, and 1C Company.
My games include SOCOM: Fireteam Bravo 3, M.A.G. (Massive Action Game), SOCOM: Confrontation, Ghost Recon: Advanced Warfighter, Ghost Recon 2: Summit Strike, Rainbow Six: Lockdown, Ghost Recon 2, and an unannounced project currently in development.
In addition to writing dialogue, I've also created storylines, cast and directed voice actors, written and directed cinematics, and designed gameplay.
For more information, please check out www.game-writing.com.
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