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December 5, 2016
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Ramon Carroll's Blog

 

Ramon is a graduate of Full Sail University with a Bachelor's in Game Design. One of his favorite past times is game programming and working on his coding skills. He aspires to be a full-time professional game developer, and will do whatever it takes to get there. 

While he possesses a wide degree of varying interests, there is nothing he likes discussing more than the various facets of game design.

 

Ramon Carroll's Comments

Comment In: [News - 11/20/2014 - 05:15]

I 'm curious as to ...

I 'm curious as to how much of a loss this will generate for the team. I 'm sure there was quite a chunk of consumers who were banking on being able to play the game solo. Either way, I hope they don 't take too much of a hit ...

Comment In: [News - 11/17/2014 - 05:56]

What exactly was well-made there ...

What exactly was well-made there Looks, to me, like nothing more than a display of narrow-minded bitterness...

Comment In: [Blog - 11/03/2014 - 03:43]

Feedback and information is extremely ...

Feedback and information is extremely important, because without enough meaningful information, it 's difficult to make meaningful decisions. I don 't think just removing that information, and not replacing it with something else is the solution. I think the biggest problem is power. The mainstream public still doesn 't possess ...

Comment In: [News - 10/21/2014 - 04:11]

Wow. Talk about a clear ...

Wow. Talk about a clear example of sheer unprofessionalism. At least that 's what strikes me more than anything else. Much more than the perceived death threat . All of the tweets that came before that last one were just as cringe-worthy as the one that finally did him in. ...

Comment In: [Blog - 06/09/2014 - 09:04]

Sure, there 's a real ...

Sure, there 's a real and legitimate conflict between game systems and narratives, but I think that conflict only becomes a significant problem when the development process doesn 't fully respect the roles of both the designer and writer on an equal level. As our medium has evolved, they 've ...