Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
July 29, 2016
arrowPress Releases
July 29, 2016
PR Newswire
View All






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 
Megaloptura - Pig bug
by Randell Trulson on 06/04/14 07:16:00 pm

The following blog post, unless otherwise noted, was written by a member of Gamasutraís community.
The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.

 

I haven't blogged in a while. †Primarily because I am busy working. †So I think I will start putting up screenshots of what I am working on as my blog. †Hope you enjoy them :D †If you see me doing something dumb, or a better way to do something....please feel free to point that out to me :) †

This is the quick Mudbox version of my Pig Bug

This is the wireframe import into 3DS Max from mudbox. †Then I pro-optimized it. †The mesh still looks like a spider on crystal meth made the mesh....so I will fix that†

So now I am doing retopology on the mesh so I can get perfect quads and something nicer to work with :)

You can pre-order, and support this game at†http://www.NeuronGames.com† Thanks.


Related Jobs

Respawn Entertainment
Respawn Entertainment — CHATSWORTH, California, United States
[07.28.16]

Game Designer - Camera Systems
Telltale Games
Telltale Games — San Rafael, California, United States
[07.28.16]

Senior Designer
Sony PlayStation
Sony PlayStation — San Diego, California, United States
[07.28.16]

Senior Manager of Game Design
Double Fine Productions
Double Fine Productions — San Francisco, California, United States
[07.27.16]

Lead Animator





Loading Comments

loader image