Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
October 22, 2014
arrowPress Releases
October 22, 2014
PR Newswire
View All
View All     Submit Event





If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 
Megaloptura - Pig bug
by Randell Trulson on 06/04/14 07:16:00 pm

The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.
The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.

 

I haven't blogged in a while.  Primarily because I am busy working.  So I think I will start putting up screenshots of what I am working on as my blog.  Hope you enjoy them :D  If you see me doing something dumb, or a better way to do something....please feel free to point that out to me :)  

This is the quick Mudbox version of my Pig Bug

This is the wireframe import into 3DS Max from mudbox.  Then I pro-optimized it.  The mesh still looks like a spider on crystal meth made the mesh....so I will fix that 

So now I am doing retopology on the mesh so I can get perfect quads and something nicer to work with :)

You can pre-order, and support this game at http://www.NeuronGames.com  Thanks.


Related Jobs

University of Texas at Dallas
University of Texas at Dallas — Richardson, Texas, United States
[10.22.14]

Assistant/Associate Prof of Game Studies
Avalanche Studios
Avalanche Studios — New York, New York, United States
[10.22.14]

UI Artist/Designer
Bohemia Interactive Simulations
Bohemia Interactive Simulations — ORLANDO, Florida, United States
[10.22.14]

Game Designer
Petroglyph Games
Petroglyph Games — Las Vegas, Nevada, United States
[10.21.14]

Illustrator / Concept Artist






Comments



none
 
Comment: