Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
September 23, 2014
arrowPress Releases
September 23, 2014
PR Newswire
View All





If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 
Megaloptura - Pig bug
by Randell Trulson on 06/04/14 07:16:00 pm

The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.
The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.

 

I haven't blogged in a while.  Primarily because I am busy working.  So I think I will start putting up screenshots of what I am working on as my blog.  Hope you enjoy them :D  If you see me doing something dumb, or a better way to do something....please feel free to point that out to me :)  

This is the quick Mudbox version of my Pig Bug

This is the wireframe import into 3DS Max from mudbox.  Then I pro-optimized it.  The mesh still looks like a spider on crystal meth made the mesh....so I will fix that 

So now I am doing retopology on the mesh so I can get perfect quads and something nicer to work with :)

You can pre-order, and support this game at http://www.NeuronGames.com  Thanks.


Related Jobs

Machine Zone
Machine Zone — Palo Alto, California, United States
[09.23.14]

Game Designer
Raven Software / Activision
Raven Software / Activision — Madison, Wisconsin, United States
[09.23.14]

Lead Engineer - Raven
Respawn Entertainment
Respawn Entertainment — San Fernando Valley, California, United States
[09.22.14]

Senior Systems Designer
Retro Studios - Nintendo
Retro Studios - Nintendo — Austin, Texas, United States
[09.22.14]

RETRO STUDIOS - Level 3 Engineer






Comments



none
 
Comment: