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Megaloptura - Half a nice bug is better than a messed up whole
by Randell Trulson on 06/05/14 06:46:00 pm

The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.
The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.

 

This is half of the pig bug in quads. I did only half since I will be adding a symmetry modifier so both halfs will be identical making a whole.  With nice quads, I can then add a UV Map modifier and then pelt stretch the bug like some sort of animal I hunted and made bed sheets out of it :P  For the render I will add a TurboSmooth modifier. This is looking to be a much cleaner mesh than the triangulated mess Mudbox gave me.

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