Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
July 27, 2016
arrowPress Releases
July 27, 2016
PR Newswire
View All






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 
Megaloptura - Half a nice bug is better than a messed up whole
by Randell Trulson on 06/05/14 06:46:00 pm

The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.
The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.

 

This is half of the pig bug in quads. I did only half since I will be adding a symmetry modifier so both halfs will be identical making a whole.  With nice quads, I can then add a UV Map modifier and then pelt stretch the bug like some sort of animal I hunted and made bed sheets out of it :P  For the render I will add a TurboSmooth modifier. This is looking to be a much cleaner mesh than the triangulated mess Mudbox gave me.

You can read more at Neuron Games, Inc. and follow us here:

 


Related Jobs

Cold Iron Studios
Cold Iron Studios — Santa Clara, California, United States
[07.26.16]

Senior World / Level Builder
Cold Iron Studios
Cold Iron Studios — Santa Clara, California, United States
[07.26.16]

Senior Visual Effects (VFX) Artist
Infinity Ward
Infinity Ward — Woodland Hills, California, United States
[07.26.16]

Senior Game Designer - MP Scripter
Infinity Ward
Infinity Ward — Woodland Hills, California, United States
[07.26.16]

Senior Game Designer - SP Scripter





Loading Comments

loader image