Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
September 4, 2015
arrowPress Releases
September 4, 2015
PR Newswire
View All
View All     Submit Event






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 
Megaloptura - Shiny new Pig Bug
by Randell Trulson on 06/06/14 07:35:00 pm

The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.
The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.

 

So after taking the Mudbox model into 3DS Max and then retolopgizing half, I took all the middle verts and aligned them to the X-Axis and then added a Symmetry modified with weld.  This game me a continuous pig bug made entirely from quads.  Then since it will be rendered, I don't care about the poly count much so I added a TurboSmooth modifier and now I have a shiny new pig bug that I can UV unwrap and play with :D  Yeah!  Have a nice weekend everyone.

You can help support this project and preorder the game at  Neuron Games, Inc. or follow us here:

 


Related Jobs

PLAYSTUDIOS
PLAYSTUDIOS — Austin, Texas, United States
[09.04.15]

DevOps Engineer
PLAYSTUDIOS
PLAYSTUDIOS — Austin, Texas, United States
[09.04.15]

Database Engineer
PLAYSTUDIOS
PLAYSTUDIOS — Austin, Texas, United States
[09.04.15]

Web Applications Engineer
Vrse
Vrse — Los Angeles, California, United States
[09.04.15]

Associate Product Manager





Loading Comments

loader image