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April 23, 2014
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April 23, 2014
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Rasmus Rasmussen's Blog

 

Localization QA Test Lead by day, indie game designer by night. Background in media production and photography, but always a game builder at heart...

I run my own little indie studio, called Tagunda, based in Seattle, WA. You can also find me on twitter, as @theprint.

 

Rasmus Rasmussen's Comments

Comment In: [Blog - 04/11/2014 - 02:34]

I am surprised no one ...

I am surprised no one else has mentioned this, but I have experienced the following twice - both times dealing with large businesses, mind you. In my experience, a certain level of inefficiency sneaks in, as companies grow. r n r nBasically it goes like this: There is a phone ...

Comment In: [Blog - 04/07/2014 - 02:20]

Excellent write-up, awesome charts and ...

Excellent write-up, awesome charts and very useful. Also great advertising for toggl, which I assume many will now check out myself included . Thanks for sharing

Comment In: [Blog - 04/02/2014 - 06:50]

Wow - I feel as ...

Wow - I feel as though, I could have written this article myself. I was pretty much nodding the whole way through. Having had a similar experience, I have made the following decision: for my next big project, I will get a partner in crime. Working with someone else will ...

Comment In: [Blog - 03/25/2014 - 09:27]

I think these are great ...

I think these are great targets to have in mind, when designing games with micro transactions. Especially the last point, about making people fall in love with your game first. r n r nOn that note, this is where I feel story comes in - either literally, or in the ...

Comment In: [Blog - 03/11/2014 - 12:10]

Producing is not for everyone, ...

Producing is not for everyone, as this article illustrates. I love that kind of work myself, even if it can be stressful at times. Thanks for a great post. I look forward the parts 2 and 3.

Comment In: [Blog - 02/26/2014 - 02:51]

Extremely enjoyable and inspiring piece. ...

Extremely enjoyable and inspiring piece. Thanks I get hit with the self doubt every time I am close to finishing, or have just launched, a project. This is not limited to games, by the way. Anything that I am emotionally and timewise vested in tends to have that effect. Besides ...