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Rasmus Rasmussen's Blog


Localization QA Test Lead by day, indie game designer by night. Background in media production and photography, but always a game builder at heart...

I run my own little indie studio, called Tagunda, based in Seattle, WA. You can also find me on twitter, as @theprint.


Member Blogs

Preparing games for localization involves a lot more than separating content from code. Here's a primer on designing for, and working with translations, and how to avoid come common pitfalls.

Posted by Rasmus Rasmussen on Tue, 06 Jan 2015 01:35:00 EST in Design, Programming, Indie
There are many approaches you can take, when setting out to design how procedural generation should work in your game. This is a description of the approach chosen for my first attempt at a classic roguelike, using carver objects.

Posted by Rasmus Rasmussen on Mon, 05 May 2014 01:39:00 EDT in Design, Production
Despite few downloads and even less revenue, this tiny game is a success. How so? This post mortem is about expectations, and the value of working with others.

Rasmus Rasmussen's Comments

Comment In: [Blog - 01/08/2015 - 03:01]

Oh man, character bios and ...

Oh man, character bios and actual manuscripts would be so great to have, but I don 't think I have ever gotten that. Which is kinda sad, now that I think about it.

Comment In: [Blog - 01/06/2015 - 01:35]

All the carvers are the ...

All the carvers are the same size 2x2 . I did experiment quite a bit with both spawn times and decision making. Each crawler has its own threshold for changing direction, which I spent a ton of time tweaking. Experimenting with these factors were also a lot of fun though, ...

Comment In: [Blog - 12/15/2014 - 01:49]

I needed to read this. ...

I needed to read this. Thanks

Comment In: [News - 12/11/2014 - 09:28]

Disheartening. ...


Comment In: [Blog - 12/09/2014 - 03:42]

This is great stuff. I ...

This is great stuff. I get emails from aspiring composers from time to time, and I definitely recognize many of the what-not-to-do things. I 'll be forwarding this to a few people...

Comment In: [Blog - 10/14/2014 - 02:07]

This is a nice reminder, ...

This is a nice reminder, that I need to end mine as well. In my case, it was my first attempt, my research wasn 't good enough, and I definitely made some rookie mistakes. Rather than beating a dead horse, there 's no shame in calling it for what it ...