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Raymond Grier's Blog

 
 

Raymond Grier's Comments

Comment In: [Feature - 01/24/2013 - 04:25]

I agree with Adam. The ...

I agree with Adam. The term RPG itself has become grossly misused as console developers found making more traditional RPGs without a keyboard was difficult to do. Having an inventory, a skill level and the ability to talk to NPCs doesn 't necessarily RPG.

Comment In: [News - 01/23/2013 - 05:24]

I also like De Blob. ...

I also like De Blob. There was a Gamasutra article about how the sequel sold less than expected and to paraphrase the comment I made there: I 'm a fan of De Blob but didn t even know they were working on a sequel until after they complained they didn ...

Comment In: [Blog - 12/12/2012 - 09:07]

I also like using different ...

I also like using different types of AI rather than just trying to make one perfect one. I am using this technique in Chesscube so players have more variety than just choosing a difficulty level or AI searchTree depth.

Comment In: [Feature - 12/11/2012 - 04:40]

I had always assumed they ...

I had always assumed they used a camera to photograph the screen.

Comment In: [News - 11/21/2012 - 11:20]

Wow Christian, that wasn 't ...

Wow Christian, that wasn 't fair at all. Sex and sexual violence are 2 different things.

Comment In: [Blog - 11/13/2012 - 03:44]

The card problem applies to ...

The card problem applies to real physical decks but it doesn 't have to apply to software. In software you can have an absolute deck explicitly defined size and content , completely random without limit or you can compromise by assigning each type of card a probability expressed as a ...