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Blogs

Raymond Ortgiesen's Blog

Right now I'm a Technical Game Designer at Gameloft Montreal and making games in my spare time with The Circle Machine.

My games are on my website at: www.raymodesign.com

The best game I've made so far is Neurohack.

 

 

"You can learn more about a person in an hour of play, than you can in a year of conversation."

Member Blogs

Step 1: Start A Band  Featured Blogs
Posted by Raymond Ortgiesen on Sat, 15 May 2010 02:09:00 EDT in Design
In this post I propose a new way of thinking about the indie game community. They're not studios - they're bands.
Read More... | 15 Comments

Some Thoughts About Indie Games  Featured Blogs
Posted by Raymond Ortgiesen on Thu, 30 Jul 2009 10:53:00 EDT in
In this post, I tackle why indie games are just as stagnant as the triple A titles they claim to trump. Which is to say, not stagnant at all.
Read More... | 15 Comments

Some Thoughts About Serious Games  Featured Blogs
Posted by Raymond Ortgiesen on Mon, 27 Jul 2009 03:58:00 EDT in
The recent "Serious Games" movement has caused me some distress. This post is about why I think the term and the games themselves are unnecessary and counter-productive to making real progress.
Read More... | 56 Comments

   

Raymond Ortgiesen's Comments

Comment In: Opinion: Let's retire the word 'gamer' [News - 05/15/2013 - 03:51]

Gamers are those who play ...

Gamers are those who play actual video games. r n r nHahahahahaha. Oh wow.

Comment In: Our Immiscible Future [Blog - 05/13/2013 - 03:56]

I agree. Sid Vicious and ...

I agree. Sid Vicious and a Philharmonic Orchestra were never meant to play on the same stage for the same people, despite the fact that they both are playing great music. Just because you work in the same medium doesn 't mean you share the same ideals. If calls for ...

Comment In: an in-depth response to darius kazemi's "fuck videogames" [Blog - 05/09/2013 - 03:47]

Just make the games you ...

Just make the games you want to make, who cares if journalists and indies in the Bay area like you Distribution isn 't quite as controlled as you make it out to be, the internet is right here. Instead of posting gigantic articles, you could post gigantic lists of games ...

Comment In: Commun-Indies: Takumi Naramura's GDC 2013 talk [Blog - 05/07/2013 - 07:03]

Yeah I can 't see ...

Yeah I can 't see them either :

Comment In: Gearbox, Sega sued over alleged Aliens discrepancies [News - 05/01/2013 - 06:50]

...claims that Sega and Gearbox ...

...claims that Sega and Gearbox Software knowingly lied to consumers by releasing trade show demos for space shooter Aliens: Colonial Marines that were unrepresentative of the final product. r n r nThe hard part to prove is that it was knowingly done. Anyone can look at the demos and the ...

Comment In: Centipede creator sees lack of diversity in the game industry [News - 04/19/2013 - 02:14]

Edit: Oops, meant to put ...

Edit: Oops, meant to put this in reply to Jamie and Carl. r n r n Similarly, you aren 't seeing many females in your classes because they 're oppressed before ever getting to the classes. There are so many barriers to women for the industry that it 's borderline ...

[More Raymond Ortgiesen Comments]   

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