Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
May 26, 2017
arrowPress Releases






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 
Have You Thought About How the Disabled Play Games?
by Reid Kimball on 03/30/09 08:30:00 am   Expert Blogs

The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.
The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.

 

At GDC 2009 AbleGamers.com teamed up with the IGDA Game Accessibility SIG to ask your fellow game developers this question: "Have you thought about how disabled people play games?" Watch their responses.

It's uplifting so many said "yes" but I was surprised. If so many developers said they have thought about how the disabled play games, how come so few games have accessibility features?

How come so few games have fully customizable controls?

How come only a couple of games feature full closed captioning, each year, if that many? (closed captioning includes subtitles of sound effects, music and dialog)

How come only a few games like Settlers of Catan have color blind modes?

If you want to move beyond thinking about how disabled people play games to actually doing something about it, I invite you to join the IGDA Game Accessibility SIG.

Also posted at my personal blog Reiding...


Related Jobs

2K
2K — Novato, California, United States
[05.26.17]

SENIOR SERVER ENGINEER
VRnam
VRnam — Ho Chi Minh City, Vietnam
[05.25.17]

UI Unity Programmer
Sanzaru Games Inc.
Sanzaru Games Inc. — Foster City, California, United States
[05.25.17]

Environment Artist
System Era Softworks
System Era Softworks — Seattle, Washington, United States
[05.25.17]

3D Artist





Loading Comments

loader image